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[Linux] Crashing on opening a project
We have received quite a few crash reports on opening Unity on Linux in 2018.x to which we have no clear response and cannot find ou... Read more
[Windows] UNetWeaver errors when modifying the manifest.json file in the...
To reproduce:1. Open users attached project "Project.zip"2. Observe the UNetWeaver errors, clear the console3. Open Packages folder ... Read more
Project is not loaded when WW.Cad packages are in Assets/References folder
How to reproduce:1. Open the folder of the attached project2. From the Packages folder, copy "WW.Cad.NetCore.1.0.0-rc2" and "WW.NetC... Read more
Removing a package with specific editor layout throws UnityEditor.Editor...
Steps to reproduce:1. Open attached project2. Open Pacman UI3. Remove a package-- Error is thrown Reproduced on: 2018.3.0a1, 2018.3.... Read more
Crash on "JobBatchDispatcher::KickJobs" when exiting Unity from specific...
How to reproduce:1. Clone or download "EntityComponentSystemSamples" project from Unity Technologies GitHub page: https://github.com... Read more
[Profiler] Graphics.DrawMeshInstancedIndirect rendering info cannot be c...
To reproduce: 1. Download attached project "DrawInstanceIndirect.zip" and open in Unity2. Open "1" scene3. Enter Play mode4. Open Pr... Read more
[HDRP][Win] editor crashes on starting new HD RP project from template
-e: see title--works in 2018.2b9, doesn't work in 2018.3a1 and a2--also works on OSX with 2018.3a1 and a2 -repro:--start 2018.3a1 or... Read more
Using Typeless D3D11 32 bit texture formats results in errors
Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR Result: Unsupported texture format 0x1B in the c... Read more
Inconsistent text between Editor and Standalone Build
How to reproduce:1. Open "TryingToReproduce1013730" Unity project2. Open the created scene3. Hit play. Notice that the text is visib... Read more
[Shaders] Not possible to interpolate four per pixel punctual lights in ...
How to reproduce:1. Download attached project "4PointsLightTesting" and load scene "SampleScene"2. Move green Point Light to the lef... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window