Search Issue Tracker

Won't Fix



Found in


Issue ID




ScriptedImporter generates an error when trying to create a new scene

Asset Importers


1. Open the provided project
2. Browse for the level.dat file in Assets-->SamOatesGames --> UnityMineCraft --> Examples --> Flat World
3. Right click on level.dat and reimport the asset

An error message appears in the console:
"UnloadUnusedAssets incorrect caused some assets to load. This can easily cause deadlocks or crashes."

The scriptedImporter is creating a new scene upon import and this is probably what causes the error to appear.

Note on why this is being resolved as "won't fix": scenes are application state constructs that at the moment and are not treated as actual assets: there is no Scene Asset type and in the context of an importer, scene don't make sense since they cannot be the output of a scripted import event and when creating a scene it actually alters the global state of the application which violates what importers are allowed to do.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.