Search Issue Tracker

0
votes
Fixed

Crash when changing to D3D12 from D3D11

Editor - Other

-

Nov 14, 2016

-

Version/s: 5.5.0f1

I was getting this almost always when I would change to a different direct3d version in the linked project. It seemed to go away wh... Read more

2
votes
Fixed

Modifying texture import settings from script changes 'timeCreated' in t...

Graphics - General

-

Nov 30, 2016

-

Version/s: 5.6.0a6

We have an active problem with importers modifying 'timeCreated' timestamp in asset meta files when called from script, see case 856... Read more

0
votes
Fixed

output_l crash while building custom serialized asset bundle

Deployment Management

-

Nov 29, 2016

-

Version/s: 5.5.0f2

Steps to reproduce: 1. Open "ConversationBundle.zip" project 2. From the main toolbar select Portalarium>Build>New Asset Bundles 0x... Read more

0
votes
Duplicate

Rigidbody is able to spin around "frozen rotations" if object is not sym...

Physics

-

Nov 25, 2016

-

Version/s: 5.4.2f2

To reproduce: 1. Open attached project "PhysicsConstraints.zip". 2. Select "CubeMan" in hierarchy. 3. Play "test" scene. 4. After lo... Read more

1
votes
Fixed

[Android] Shaders failed to compile spam to logcat

Mobile

-

Oct 04, 2016

-

Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project using non-development build (or any with shaders which fail to compile) 2. Deploy t... Read more

0
votes
Fixed

[IL2CPP] Crash when accessing methods such as Type.IsAssignableFrom() fo...

IL2CPP

-

Nov 30, 2016

-

Version/s: 5.4.2p4

Exceptions in il2cpp runtime library code when using Type.IsAssignableFrom() method for some specific types. To repro: 1) Open atta... Read more

1
votes
Fixed

Particle System Lights Module does not generate lights if particle posit...

Shuriken

-

Nov 30, 2016

-

Version/s: 5.5.0f2

Steps to reproduce: 1. Open User's attached project 2. Press Play Expected behavior: both Particle Systems generate Lights Actual r... Read more

0
votes
Not Reproducible

Screen Space - Camera Canvas has excessive judder on HoloLens

XR SDK

-

Dec 01, 2016

-

Version/s: 5.5

When creating a UI on the HoloLens, a World Canvas attached to the camera will be steady. A Screen Space - Camera canvas should beha... Read more

0
votes
Won't Fix

Incorrect transform values after adding some force to an object which is...

Inspector Functionality

-

Dec 01, 2016

-

Version/s: 5.6.0a1

Steps to reproduce (or watch attached gif): 1. Open attached project 2. Open "module_test_scene" scene 3. Enter play mode 4. Select ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.