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[Code Coverage] Clearing last Included Paths row immediatly jumps to the...
Steps to reproduce: 1. Create new project and add code coverage 2. In code coverage window, add two paths to Included Paths and Exc... Read more
Crash when editing Meshes of Gameobjects through Script
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene Scene 3. Press Play 4. Press Mouse0 (Left click)... Read more
[2D] Multiple errors thrown continuously on resizing the grid size of Ti...
When Tilemap Grid size is changed from Inspector then it causes the editor to throw IndexOutOfRangeException, GUI Error, OverflowExc... Read more
Animation clip is present in both current and next AnimationClipInfos at...
Reproduction steps: 1. Open the user's attached project and CustomizableCharacter/Scenes/CharacterTest scene 2. Enter the Play mode ... Read more
Game window framerate is lower when first starting a scene with a low re...
Reproduction steps: 1. Create a new HDRP template project 2. Make sure Scene and Game windows are docked in the same tab 3. In the G... Read more
Expanded LocalizedString doesn't end with EndHeaderFoldoutGroup and erro...
How to reproduce it: 1. Open the attached project "1309068.zip" 2. Load the "SampleScene" Scene 3. Select a "GameObject" in the Hier... Read more
Physics.SyncColliderTransforms syncs every collider when the local posit...
Reproduction steps: 1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Profi... Read more
Various Scene/Game View element positions are randomly updated when hove...
Steps to repro: 1. Open the attached project on OSX; 2. Open the "Night" scene; 3. In the Hierarchy select Spot Light gameobject; 4.... Read more
PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...
Reproduction steps: 1. Open attached project "Test_CompilePlayerScripts.zip" 2. In Test Runner window, select "EditMode" and press "... Read more
[ParticleSystemForce] Errors are thrown on accessing Preset when Particl...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running