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[Metal] [iOS] Blitting MSAA RT into non-MSSA RT corrupts the RT using ol...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an A8 or older SoC iOS device. Actual behavior (Screenshot... Read more
[Enlighten] Baked emissive materials do not contribute to GI if a mesh i...
Steps to reproduce: 1. Download the attached project and open the EnlightenTest01 scene (Assets > Scenes > TestScenes) 2. Navigate ... Read more
Unity crashes when changing the value of a variable affecting the materi...
How to reproduce: 1. Download user's attached project "MyTechLight.zip" 2. You will see the HighBlend window opened as shown in the ... Read more
Ads package - displayname is missing from the package.json file
The Ads package.json file is missing the display name key. This is inconsistant with the other verified package. You can see this i... Read more
[Package Manager]Clicking on the View documentation in Package Manager o...
Clicking on the View documentation in Package Manager opens a "missing page error" page for "Unity Collaborate". Steps to repro: 1... Read more
Clicking Apply without making any new changes throws Null Refrence Excep...
How to reproduce: 1. Open the user-submitted project 2. Search for the "Supply Overview 1" object in the Hierarchy Window 3. In the ... Read more
[Android] App crashes on launch when tablet is in landscape position, bu...
How to reproduce: 1. Open attached Unity project 2. Switch Platform to Android 3. Hold tablet in a landscape position 4. Build and R... Read more
NullReferenceException and broken Shader Variant display when shader ass...
Steps to reproduce: 1. Start a new project 2. Go to project view and add a Shader 3. Add a Shader Variant Collection and assign the ... Read more
Removing Animator and re-adding it on an Optimized Game Object makes the...
How to reproduce: 1. Open the attached project and Select Sample Scene 2. Go to Hierarchy window -> GameObject -> "Skeleton_swordsma... Read more
[LWRP][GLES] Mesh rendering issues on Android Mali GPUs and iOS with Scr...
Steps to reproduce: 1. Open attached project 2. Build & Run on a mobile device 3. Observe the glitched and tiled UI is displayed Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object