Search Issue Tracker
[Graphics-General] Texture and Material are not generated as children wh...
Texture and Material are not generated as children while creating Editable Copy of the font. Steps to repro: 1. Open attached proje... Read more
[particles] Removing a ParticleSystem from a component leaves behind an ...
In the player: 1)Add a particle system to a gameobject. 2)Destroy the particle system(not the gameobject) 3)Call GetComponent<Rende... Read more
Preset serialized properties are not saved to disk on project save
To reproduce: 1. Open the attached project (Unity2018.1.0b8 - Preset Not Saving Bug.zip) 2. Select "Presets/TransformPreset0" and c... Read more
[macOS] Any project built for macOS standalone fails to launch with "BUI...
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build it for macOS standalone 3. Try to launch the build 4. N... Read more
[XR] Events are not fired while hovering on UI components
Events like highlight, click etc are not fired while hovering on any of the UI Component. Steps to Reproduce. 1. Open the attache... Read more
[PLM] Supersampling doesn't work
Steps for reproduction: 1) Download the attach project 2) Open the scene `t1` 3) In custom lightmap parameters, change anti-aliasing... Read more
[XR] Rendering a camera with an offset and scaled viewport after the mai...
Black screen or artifacts appear when rendering a camera with an offset and scaled viewport (scissor rect) after the main camera. E... Read more
[Unity][GraphicsInitialize] - 2017.3 - 2017.3 app takes ~2.5 seconds lon...
A Unity 2017.3 app takes ~2.5 seconds longer to load than a Unity 5.4 app on RS4 (Time spent in UnityPlayer.dll!Export...New functio... Read more
Building AssetBundles using batchmode, deletes files inside "Library/Scr...
Reproduction steps: 1. Run "MinimalRepro.zip" project with Command Line Arguments* Expected Result: The AssetBundles can be built ... Read more
NavMeshAgent.Warp() changes the transform position when updatePosition =...
Steps to reproduce: 1. Download and open the newest attached project(warpbug.zip) 2. Enter Playmode 3. Press space to set updatePos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator.CrossFade normalizedDuration results in scaled clip advancement when Animator.speed is not 1.0
- Android Debug Symbols shows a Warning that Cloud Diagnostics is enabled when Cloud Diagnostics Package is not installed
- [UI Builder] Insertion Point jumps to the end of the string when editing a new Selector name
- Android player crashes on "vk::RenderPasses::GetPackedRenderPass" when using Vulkan Graphics API in a specific project
- Crash on block_merge_next when updating a mesh