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0
votes
Fixed

Rect tool behaves incorrectly when used on object that are massively scaled

Scene/Game View

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Mar 06, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

Steps to reproduce: 1. Create a new Project 2. Create a cube with 10k scale on all axis 3. Try to use the rect tool on it. Expected... Read more

0
votes
Fixed

Console does not react on double-click on compilation error from local o...

Scripting

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Mar 08, 2020

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Version/s: 2020.2.0a3

Steps: 1. Create a new project or load attached one 2. Introduce compilation error to the one of the embedded packages (e.e. Rider C... Read more

0
votes
Fixed

Parse error is thrown when serialized asset with properties named guid i...

Serialization

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Feb 26, 2020

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Version/s: 2019.3.0a1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Create a new project 2. Import ("curly.asset") to a project 3. Open Console window Expected result: No error ... Read more

0
votes
Fixed

[Editor] UI Canvas with Screen Space-Camera doesn't render properly

Scene/Game View

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Jan 23, 2020

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Version/s:

UI Canvas with Screen Space-Camera doesn't render properly when multiple Game views are present Repro steps: 1. Open attached proje... Read more

0
votes
Fixed

[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...

Package: 2D Animation

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Mar 09, 2020

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Version/s: 4.2.0

[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps: 1. Open sample... Read more

0
votes
Duplicate

[URP] Slider handle for Normal property doesn't move with respect to the...

URP Features

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Mar 09, 2020

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Version/s: 2018.3.14f1, 2019.3, 2020.1, 2020.2, 2020.2.0a2

Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more

0
votes
Fixed

[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...

Package: Entity Component System (ECS)

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Feb 11, 2020

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Version/s: 0.5.1-preview.11

How to reproduce: 1. Open attached project "InspectorLock.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Entity Debugger wind... Read more

0
votes
Fixed

[Caching Shader Preprocessor] Platform keywords affect #pragma parameters

Shaders

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Mar 09, 2020

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Version/s:

Platform keywords that only depend on current build target are treated as regular keywords and do not allow #pragma parameter select... Read more

5
votes
Fixed

[URP] Shadows flicker when Shader is using _WorldSpaceCamerPos and Terra...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project's Scene labeled "Shadow Bug" 2. Enter the Play Mode 3. In the Game View, move the Cam... Read more

2
votes
Fixed

[URP] Sorting Fudge does not sort particles when Shader Graph and URP sh...

Package: Scriptable Render Pipeline Universal

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Feb 25, 2020

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Version/s: 7.0.0

How to reproduce: 1. Open user's attached 'bugs.zip' project 2. Open 'SampleScene' Scene 3. Notice that 'ps_graphMat_white' GameObje... Read more

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