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[DX12] Player freezes and/or crashes when switching between full screen ...
How to reproduce: 1. Create a new Unity project 2. Open the Project Settings > Player and switch the primary graphics API to Direct3... Read more
[Text] Windows Failed to load on enabling 'UI Toolkit Live Reload' optio...
From 'Text' windows, when 'Font Asset Creator' or 'Sprite Importer' window is opened then on enabling 'UI Toolkit Live Reload' optio... Read more
Can't override prefab's Script component's value by setting the value ...
How to reproduce it: 1. Open the attached project 'PrefabReset.zip' 2. Load the 'SampleScene' scene 3. Select the 'prefabObject' pre... Read more
Packages cannot be added from a registry that returns invalid publish da...
As reported on the Unity forums, adding packages from the Github npm package registry produces the following error on Windows: Cann... Read more
[XR SDK] [Lumin] Magic Leap app fails to start when built from batch mod...
Reproduction steps: 1. Open the attached project folder ("2019.4.zip") 2. Make sure the Library folder is deleted 3. Open the "build... Read more
[Shadergraph] Deleting stack blocks of Universal RP targeted shadergraph...
Reproduces in: Master (98f77b5705) 10.4.0 candidates Doesn't reproduce in 10.3.0 release Repro steps: 1. Create a universal lit shad... Read more
[2D] [SpriteShape] At certain cases, vertex data allocation may not be e...
Steps to Repro: 1. Download attached project, SpriteShapeBuildCrash(1).zip 2. open the project in Unity 3. build and run the projec... Read more
GPU lightmapper penumbra shadow sorting is incorrect
GPU lightmapper uses shadow penumbra to sort by instead of indirect color. I noticed this issue when working on a bugfix. Baked out... Read more
Errors are thrown when turning on "FinalImageHistogramView" HDRP debug o...
Reproduction steps: 1. Create Unity HDRP 2020.2 project 2. Open HDRP debug window: Window > Render Pipeline > Render Pipeline Debug ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running