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[UI] Tiled Image stretches sprite borders in Tight mesh mode
Reproduction steps: 1. Open the attached project 2. Open the "Scene" scene 3. Open Game view Result: under the "bad" section you ca... Read more
Unity freezes when rotating and moving an Object's transform within the ...
Reproduction steps: 1. Open my attached project ("case_880353-test") 2. Open the main scene 3. Make sure that under "Test" game obje... Read more
NullReferenceException counter keeps incrementing without user input aft...
NullReferenceException counter keeps incrementing without user input after importing "Unity Anima2D" package 1. Use 2017.1.0a1 2. D... Read more
[iOS] Audio playback doesn't start immediately after resuming an app on ...
When audio is played in an app, it doesn't resume immediately when the app returns from sleep. Steps to reproduce: 1) Open the late... Read more
[iOS] Frameworks selected in 'Rarely used frameworks' are not linked wit...
If a framework, that is used in a plugin, is selected in 'Rarely used frameworks', it doesn't get linked to the Xcode project - this... Read more
Editor crashed on building the attached project to Windows Store Apps
Reproduction steps: 1. Build & run the attached project to Windows Store Apps UWP 2. Editor will crash immediately Read more
[iOS] JSONUtility parses valid float values as Infinity
Reproduction steps: 1. Open the attached "Test" project(OC link). 2. Build and run it for iOS. Actual result: Text underneath "Act... Read more
TextMesh Font Size cannot be set to 0 once it was changed
To reproduce: 1. Open attached project; 2. Open "Example" scene; 3. Select TextMesh in Hierarchy; 4. In Inspector window, try to c... Read more
Extension method fails to implicitly convert to correct type
Extension method fails to implicitly convert to correct type To reproduce: 1. Open attached project. Notice the compile error: "Ass... Read more
[PrefabPreviewWindow] Lighting angle changes when preview picture is cli...
Reproduction steps(GIF attached): 1. Open the attached project. 2. Go to "Assets > Handpainted Forest Environment Free Sample > Ter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device