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0
votes
Fixed

Performance drop when using Control Track with Particle system if a clip...

Package: Timeline

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Feb 03, 2020

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Version/s: 1.1.0, 1.3.0-preview.6

To reproduce: 1. Open attached project ("case_1216702.zip") 2. From Hierarchy select "TimelineControl" Game Object 3. Press Play and... Read more

4
votes
Fixed

AssetDatabase.SaveAssets() throws an Exception "The specified path is no...

Scripting

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Jan 31, 2020

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Version/s: 2018.4.15f1, 2019.2

How to reproduce: 1. Open the attached SaveAssetsCrash.zip 2. Enter the Play mode 3. Open "SaveAssetsCrash" window under Test/SaveAs... Read more

6
votes
Fixed

PropertyFields don't work properly with SerializeReference Fields

UI Toolkit

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Feb 04, 2020

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open user attached project "BugTests" 2. In SampleScene, select "TESTING" 3. In the Inspector, toggle between... Read more

0
votes
Fixed

Prefab mode loads the scene instead of the Prefab when Domain reload is ...

Package: Entity Component System (ECS)

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Jan 30, 2020

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Version/s: 0.5.0

How to reproduce: 1. Download and open the attached project "1215498.zip" 2. Open the Sample scene 3. Enter Play mode 4. Exit Play m... Read more

1
votes
Fixed

[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...

MacOS

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Jan 29, 2020

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Version/s: 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (GCKitSampleMac.zip) 2. Make sure the macOS is logged in with Game Center 3. Build ... Read more

0
votes
Won't Fix

Build Settings window doesn't open due to corrupted or broken layout

IMGUI

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Feb 01, 2020

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Version/s: 2017.4, 2018.4.15f1, 2019.2.0b1

How to reproduce: 1. Open attached project (1216205_ExampleProject.zip) 2. Try to open the build setting menu (File > Build Settings... Read more

0
votes
By Design

[Android]New input system - Touch input performance

Package: Input System

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Jan 24, 2020

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Version/s: 1.0

Repro Steps: 1. Deploy the project to Android player as developer build. 2. Attach the build to the Profiler 3. Compare the performa... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

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Jan 27, 2020

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Version/s: 7.1.8

Reproduction steps: 1. Open project in "Original.zip" 2. Open "SampleScene.unity" 3. Select "Volume" in the Hierarchy 4. Increase Te... Read more

0
votes
By Design

Light probe group remains visible even after deleting it

Graphics - General

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Feb 04, 2020

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Version/s: 2019.3.0f6

Version tested: 2019.3.0f6 + 7.2.0 NOTE: Reproduces also on built in. Make sure to disable Auto Generate Lighting Steps to reprodu... Read more

0
votes
Duplicate

AssetDatabaseExperimental.SetImporterOverride throw errors when some Ins...

Asset - Importers

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Feb 04, 2020

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Version/s: 2019.3, 2020.1.0a22

AssetDatabaseExperimental.SetImporterOverride throw errors when some Inspectors are selected How to reproduce: 1- Select the addgue... Read more

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