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Continous baking is enabled by default in 2D project
Steps tp Reproduce: 1. Create a new project in 2D. 2. Run the scene and observe the baking bar appears with the message "Baking paus... Read more
ARCore Support is not accessible from editor scripts
Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Create a new script 4. Observe UnityEngine.XR.XRS... Read more
Mesh.bounds.center returns word space position instead of local space
Steps to reproduce: 1. Open the attached project 2. Open the SampleScene.unity scene 3. The scene contains empty gameobject(Parent) ... Read more
[Shortcut Manager] Global hot keys are triggered when editing in text field
How to reproduce: 1. Create a new Project 2. Add an object to the Scene. 3. Click on the name of the object in the inspector and typ... Read more
[Editor] Baking pipeline runs in play mode when GI and Auto Generate are...
Steps for reproduction: 1) Create a new project 2) Ensure that both Realtime GI and Baked GI are disabled 3) Disable `Auto Generat... Read more
NetworkManager reloads offline scene only once when timed out
Steps to reproduce: 1. Open the attached project 2. Open the offline.unity scene 3. The scene contains the button which calls Networ... Read more
[Editor] Component UI overlaps on each other while changing 'Inspector W...
Component UI overlaps each other when changing 'Inspector Window' to Debug mode Steps to Repro: 1. Create a new project or open at... Read more
[Profiler] Error thrown when Profiling the Editor while in Play mode
Error is thrown when Profiling the Editor while in Play mode Steps to Repro: 1) Open any Unity project (even a new one) 2) Open the... Read more
Application.targetFramerate gives inconsistent framerate
To reproduce: 1. Open the user's attached project 2. Open and play the "SampleScene" 3. Observe the Console Expected result: The "d... Read more
[WSA] System.IO.FileSystem.Primitives error is thrown when building an U...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build under .NET (.NET Standart 2.0) 4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion