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0
votes
Fixed

[Crash] Crash in ParticleSystemParticles::CopyToArrayAOS

Shuriken

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Jun 09, 2016

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Version/s: 5.4.0b22

Occasional crash when loading a scene with particle systems utilizing triggers. Repro steps: 1. Open SceneController scene from att... Read more

0
votes
Fixed

Lightining scene is too bright

UI

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Jun 09, 2016

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Version/s: 5.4.0b21

Steps to reproduce : - import the UI sample scenes - open the Lightning scene and notice it's too bright *Note: Regression from 5.... Read more

0
votes
By Design

Images still being rendered if their alpha channel is set to 0

Camera

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Jun 07, 2016

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Version/s: 5.3.5p1

Steps to reproduce : 1) Download attached project "TestUI.zip" and open in Unity 5.4.x . 2) Open Profiler and press Play. Check i... Read more

0
votes
Fixed

Compute shader stops working when changing display mode

Graphics - General

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Jun 09, 2016

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Version/s: 5.3.4f1

1. Open the attached project 2. Open the available scene 3. Build & Run 4. Press Alt+Enter during play Result: Script stops using c... Read more

0
votes
Duplicate

WebGL build shows black screen

WebGL

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Jun 08, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open user's attached project. 2. Open the scene called "CarTutAlt". 3. In toolbar press play button. --- Note... Read more

0
votes
Fixed

[Anim] Blend Tree preview, blend control (red line) click offset

Animation

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Jun 07, 2016

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Version/s: 5.4.0b21

When previewing a Blend Tree, clicking the red line (blend control red line in the Inspector preview) makes the red line jump to the... Read more

0
votes
Fixed

[iOS][IL2CPP] Application crashes when calling GCHandle.Alloc() with a '...

IL2CPP

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Jun 08, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project (gchandle_stripped.zip) 2. Switch to iOS 3. Build and run the game on device 4. The ap... Read more

0
votes
Duplicate

[OGO] Deoptimize Transform Hierarchy breaks mesh transforms

Animation

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Jun 09, 2016

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Version/s:

When you "Deoptimize Transform Hierarchy" and scrub the animation in the Animation Window, the mesh becomes broken (detached from th... Read more

1
votes
Fixed

[Android] Socket.OSSupportsIPv6 throwing exception on Android if API com...

Android

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Jun 07, 2016

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Version/s: 5.3.5f1

To reproduce: 1) Open attached project (Broken one) 2) Make sure API Compatibility in player settings is set to .NET 2.0 3) Build an... Read more

0
votes
Duplicate

Unity player crashes on iOS with an EXC_BAD_ACCESS error

iOS

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Jun 09, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4) Open... Read more

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