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Votes

0

Found in

6000.0.50f1

6000.1.5f1

6000.2.0b3

Issue ID

UUM-108007

Regression

No

Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window

-

How to reproduce:
1. Open the attached "vfxGraph" project
2. Open the "GunBeam" VFX Graph
3. Set any of the "Output Particle" blocks "Shader Graph"field to "None"
4. In the Project window, locate the "GunBeam" ShaderGraph 
5. Drag and drop the ShaderGraph into the "Shader Graph" field

Expected results: The Shader Graph can be dragged and dropped
Actual results: The Shader Graph can't be dragged and dropped

Reproducible with: 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

Reproducible on: macOS Sequoia 15.4 (M1)
Not reproducible on: No other environment tested

  1. Resolution Note:

    The new SG intergration requires that the subasset to be used not the SG asset directly as stated in the doc https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@17.3/manual/sg-working-with.html

    We could add a way to directly drag and drop root SG but this is more a Quality of Life feature than an actual bug. We are therefore closing this bug as tracking the resquest as a feature.

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