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Crash caused by dragging a Scriptable Object asset
Reproduction steps: 1. Open attached project (Grocery.zip); 2. Go to Gameplay Balance Settings -> Level_003 and select Wave_Level_03... Read more
[Android] [Particles] Particles with receiving and casting shadows enabl...
How to reproduce: 1. Open attached project 2. Build for Android 3. See particles moving on screen 4. Touch and hold down on the scre... Read more
Encoding.GetEncoding("big5") failure when building with [IL2CPP]
To reproduce: 1. Open attached project 2. Build and run on iOS or Android with IL2CPP as the scripting backend Notice that when runn... Read more
Reverting model back to a prefab and then undoing these changes creates ...
To reproduce: 1.Download and open attached project 2.Open "SimpleVoхelPack" folder 3.Go to scenes folder and open "Forest" Scene 4.... Read more
Unity crashes in ExtractSpriteMeshBuffers() when sprite is rendered in s...
With a specific asset store asset, unity editor crashes in shaded wireframe mode. To reproduce: 1. Download the attached project. 2... Read more
[StaticBatching] Loading static meshes from AssetBundles results in heav...
Steps to reproduce: 1. Download the latest attached stripped down project "TrainingManager.zip" (newest ownCloud link) 2. Extract it... Read more
Sometimes Take Sample in Profiler memory window does not sample
Reproduction steps: 1. Open attached project (repro.zip); 2. Build a standalone development build; 3. Open the application; 4. Open ... Read more
Crash when MenuItem is not in a submenu
Reproduction Steps: 1- Open a new Unity project. 2- Import EditorScript.cs Expected Result: Error "Ignoring menu item Mark as Dirt... Read more
Some of the links opened with build settings > open download page are br...
To reproduce: 1. Open any project 2. Open build settings 3. Click "Tizen", "PS Vita" or "PS4" 4. Click "Open download page" Notice t... Read more
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