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Setting HideFlags.DontSaveInEditor on a GameObject breaks its Update loo...
Steps to reproduce: 1. open users attached project 2. scene 'Main' 3. scale cube 'Buggy' in scene view Actual: values are not logge... Read more
Crashes when "Open Project" between projects of different Unity 5.3.5x v...
Reproduction Steps: 1. Open User's or any other project in Unity 5.3.5f1 2. Close the project 3. Open Any other project in Unity 5.3... Read more
[TrailRenderer] does not start from start position when attached to fast...
Steps to reproduce: 1. open users attached project (last one he attached) 2. play the scene Expected: TrailRenderer starts from gre... Read more
[Standalone] corrupts texture, visible glitches
Steps to reproduce: 1. Download and open project from DropBox (https://www.dropbox.com/sh/sciispmhi1dj9em/AADKa55MHcWPqNodZe9kgV0ja?... Read more
[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce: 1) Open the project attached by me. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4... Read more
Batching statistics is not collected
How to reproduce: 1. Open the attached project and the "Batching Test" scene in it. 2. Open the Profiler window. 3. Make sure that ... Read more
[iOS][GLES] Extension 'GL_EXT_frag_depth' is not supported when running ...
To Reproduce: 1. Build and run the attached project with 5.4 (tested on b21) on iOS with GLES2 on iOS. 2. Observe that these errors... Read more
Mask is not anti-aliased, contains visible jagged edges
Steps to reproduce: 1. open attached project 2. press play (optional, but center camera) Red - mask White - image Expected: both... Read more
Break Prefab Instance should completely break a link to the original prefab
Reproduction steps: 1. Open attached project 2. Drag prefab "I am a Prefab" in to the Hierarchy 3. Duplicate it 4. Select duplicated... Read more
[Probes] Memory Leak when using reflection probes with Graphics Jobs ena...
1. Open the attached project 'Probes' 2. Open the available scene 3. Build & Run 4. Check built project's memory usage Note: Memory ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow