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[Android] OnScreenKeyboard navigation bar back button does not trigger w...
Reproduction steps: 1. Open the attached case "HideMobileInput.zip" 2. In the Project window under "Scenes" open "SampleScene.unity"... Read more
[GPU PLM] 'Firefly' artifacts are visible when multiple area lights are ...
Steps to repro: 1. Download the attached project and open the 'BeachCoast' scene; 2. In the Lighting window press 'Generate Lighting... Read more
Standalone profiler doesn't draw properly
- Open Standalone profiler - See that the profiler window stays black (nothing is rendered.) - See error messages in the console. I... Read more
[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...
When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more
[HDRP] Cant switch back to Custom physical camera after changing Sensor ...
1) Add a camera to any HDRP project 2) Camera->Physical->Camera body->Sensor Type change to any preset 3) Try changing back to Custo... Read more
Resetting Bolt assembly options creates duplicates
When installing Bolt 1.4, click the "Reset to default" button, on the Assembly Options menu during installation. It adds duplicate B... Read more
Can't drag most items from Hierarchy into Bolt Component variable field
A Bolt Class with variables can't have the inspector fields filled by dragging in an GameObject from Hierarchy for most variable typ... Read more
Error drawing UnityObjectInspector when clicking radial button twice
*!Imvt4ChHsc.gif|width=460,height=131!* *Repro:* 1. Create a project and have Bolt 2 set up, using latest 2020.1 Unity version. 2... Read more
Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...
How to reproduce: 1. Open attached project "ConstructionModeling_stripped13.zip" 2. Observe the Editor (if it does not crash try op... Read more
Fatal error in Unity CIL Linker when building with WebGL
How to reproduce: 1. Open the "Core.zip" project 2. Make sure that Development Build is unchecked in File > Build Settings 3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro package throws multiple Shader errors when importing TMP Essential Resources
- Package Manager search text field has no validation and leads to Editor freezes
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
- Lighting data is carried over from one Scene to another when changing Scenes in the Play Mode
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px