Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0f2
Issue ID
956048
Regression
Yes
Editor crashes when Play On Awake option is selected
Reproduction steps:
1. Open provided project
2. In Project window under Demo -> Dinamic Sprite Examples -> Scenes open "Dynamic 01 - Full Emission Example" scene
3. Select the "Wizard by Calciumtrice 01" GameObject from Hierarchy window
4. In the Inspector window under Sprite To Particles (Script) -> Emission Options tick the Play On Awake tick box
5. Enter the Play mode
Expected result: When entering the Play mode particles are emitted
Actual result: Unity editor crashes
Reproducible with: 2017.3.0b2
Not reproducible with: 2017.1.0f1, 2017.2.0b1, 2017.2.0f1
Regression first introduced in: 2017.2.0f2_53aa519f34df
Notes: Crash also appears is the project is opened and the GameObject with the Play On Awake option set to true is selected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
This is a duplicate of issue #957427