Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0f2
Issue ID
956048
Regression
Yes
Editor crashes when Play On Awake option is selected
Reproduction steps:
1. Open provided project
2. In Project window under Demo -> Dinamic Sprite Examples -> Scenes open "Dynamic 01 - Full Emission Example" scene
3. Select the "Wizard by Calciumtrice 01" GameObject from Hierarchy window
4. In the Inspector window under Sprite To Particles (Script) -> Emission Options tick the Play On Awake tick box
5. Enter the Play mode
Expected result: When entering the Play mode particles are emitted
Actual result: Unity editor crashes
Reproducible with: 2017.3.0b2
Not reproducible with: 2017.1.0f1, 2017.2.0b1, 2017.2.0f1
Regression first introduced in: 2017.2.0f2_53aa519f34df
Notes: Crash also appears is the project is opened and the GameObject with the Play On Awake option set to true is selected
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
This is a duplicate of issue #957427