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[AudioSettings.dspTime] Does not increment until the third render of OnA...
Reproduction steps: 1. Open attached project. 2. Open and play "AudioBugDemo" scene. 3. Check the notification in the console window. Read more
[WSA] In tablet mode application starts a bit shifted deployed in portra...
Reproducible on Surface 3, 4 tablets with 5.3, 5.4 versions on UWP platform. Repro steps: 1. open project "SplashTest.zip"; 2. buil... Read more
[BugReporter] Need to remove Public field from Preview
[BugReporter] Need to remove Public field from Preview Small leftover from https://trello.com/c/r1QDsIiU/35-remove-public-field-fro... Read more
[WSA] Orientation issues on tablets
In tablet mode, application ignores default orientation settings. Reproducible on 5.3, 5.4 on Surface 3 and 4. Repro steps: 1. ope... Read more
[Collab] Opening a project from the Cloud for the first time ignores Edi...
Title: Opening a project from the Cloud for the first time ignores Editor Default Behavior and *always* opens a scene with 3D settin... Read more
Texture shifting in and out depending on view
How to reproduce: 1. Open the attached project and a Test scene in it. 2. In the Scene window change camera field of view. 3. Notic... Read more
Editor Crash with 'Deferred/Legacy Deferred' Rendering and SpriteRendere...
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Change the Rendering Path in 'Main Camera' to 'Defer... Read more
Memory corruption in mecanim job thread in 5.4
Repro steps: 1. Unzip the project 2. Open it in Unity 3. Build for Windows Standalone (I reproed it using x64/debug/development b... Read more
[Scrollbar] Inspector's [TextArea] attribute's scrollbar doesn't cover e...
Scrollbar doesn't cover entire text at the bottom. Steps to reproduce: 1. Open attached repro project named "Repro scrollbar". 2. S... Read more
[WP8.1][WP10] SystemInfo.supportsVibration return incorrect value
To reproduce: 1. Build and run attached project 2. Notice that SystemInfo.supportsVibration returns false 3. Press vibrate button 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow