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Fixed
Fixed in 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Won't Fix in 2022.3.X
Votes
0
Found in
2022.3.63f1
6000.0.50f1
6000.1.6f1
6000.2.0b4
6000.3.0a2
Issue ID
UUM-108000
Regression
No
[Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Steps to reproduce:
1. Open the “user’s attached project”
2. Open “SampleScene”
3. Enter Play Mode
4. Observe the Editor crash or freeze
Reproducible with versions: 2022.3.63f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4
Couldn’t test with versions: 2022.1.0b1 (due to compiler errors)
Reproducible on: macOS 15.3.2 (M1 Max)
Not reproducible on: macOS 15.5 (Intel), Windows 10
Note: Also reproducible in Standalone Player
First few lines of StackTrace:
{noformat}#5 0x000001dfbfb1c0 in BrotliDecoderDecompressStream
#6 0x0000032fb169c8 in BrotliDecoderDecompress
#7 0x000003934dcbac in (wrapper managed-to-native) Interop/Brotli:BrotliDecoderDecompress (intptr,byte*,intptr&,byte*) [{0x34631ef40} + 0xdc] (0x3934dcad0 0x3934dcc80) [0x32c40ea80 - Unity Child Domain]
#8 0x000003934dc9bc in System.IO.Compression.BrotliDecoder:TryDecompress (System.ReadOnlySpan`1<byte>,System.Span`1<byte>,int&) [{0x33bb72e30} + 0x1ac] (0x3934dc810 0x3934dca2c) [0x32c40ea80 - Unity Child Domain]
#9 0x000003934d2d2c in BrotliTest:Start () {noformat}
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Resolution Note (fix version 6000.3.0a3):
Fixed crash that would occur due to symbol collision between builtin Brotli compression and system installed versions on Apple Silicon systems.
Resolution Note (fix version 6000.2.0b11):
Fixed crash that would occur due to symbol collision between builtin Brotli compression and system installed versions.
Resolution Note (fix version 6000.1.13f1):
Fixed crash that would occur due to symbol collision between builtin Brotli compression and system installed versions.
Resolution Note (fix version 6000.0.54f1):
Fixed crash that would occur due to symbol collision between builtin Brotli compression and system installed versions.
Resolution Note (2022.3.X):
After careful consideration of the severity of the bug along with the risk of regression from the fix we have decided not to bring this change to the 2022.3 xLTS.