Search Issue Tracker
UnityWebRequest lag when DNS can't resolve domain name given in url
We're experiencing a problem with UnityWebRequest in case when DNS can't resolve domain name given in url. If we can't connect on so... Read more
Baked lights are emiting light like realtime until they are baked
Steps to reproduce: 1. open attached "DynamicLightingTest.zip" 2. play the scene - light turns on and off every 5 seconds Expected:... Read more
[Linux Editor] Crash with OculusVR plugin
Steps to reproduce: 1) Open the latest attached project (OC link). 2) Press 'Play'. The Editor crashes while initializing OculusVR ... Read more
Angle braces confuses compiler in syntactically correct C# code
How to reproduce: 1. Open the attached project 2. Observe the Test.cs compile error CS1525: Unexpected symbol '<' 3. See Test.cs:8--... Read more
Unity crashes on importing fbx files (fbxsdk::KFCurve::KeyGetLeftDerivat...
Steps to reproduce: 1. Try opening the attached project. The editor crashes and the only workaround is by deleting the fbx files t... Read more
[Minor issue]Layer collision matrix does not display full name of the la...
Steps to reproduce the issue: 1. Create a new project. 2. Create a new layer ("Layers->Edit Layers...") by entering a name that exce... Read more
Transparent shader bleeds to white when more than one light is used.
How to reproduce: 1. Open user attached project. 2. Open 'main' scene 3. Select 'Particle System' from Hierarchy. 4. Notice 'normal'... Read more
[WebGL] Images/text look blurred on Retina screen
Reproduction Steps: 1. Open User's project 2. Build to WebGL 3. Open on Browser 4. Look at the difference of text "UI Text Component... Read more
Wireframe thickness on Retina screen is much lower than on FullHD extern...
Reproduction Steps: 1. Create new project 2. Create 3D object Sphere 3. Select Wireframe mode 4. Try dragging Unity window to the Fu... Read more
[MonoDevelop][Boo] Building boo assembly through MD throws error instead
Steps to reproduce: 1. Open attached project 2. Open script "Test" using MonoDevelop 3. Press F8 to build all assemblies 4. Notice ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning after building a project with URP Sample
- MissingReferenceException after clicking "Fix now" on NormalMap settings
- The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in the git diff when building a Player
- Scene is marked as dirty when opening the project with Vertical Layout Group added as a Component
- Crash on UnityEngine::Animation::SetGenericFloatPropertyValues when keyframing the RigBuilder component to Enabled and Disabled