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Resizing tabs in the editor causes ECS to behave erratically
Steps to reproduce:1. Download and open the latest attached project(1131184-stripped.zip)2. Enter Play mode3. Resize Game window rap... Read more
Shadows fail to cast in this scene
Shadows fail to cast in this scene This scene shadows fail to render, there is two reasons, first is LWRP still listens to the shado... Read more
[Perforce] Lighting asset files are only checked out at the end of baking
How to reproduce:1. Setup Perforce and add the attached project to the workspace ("test_roberto.zip")2. Open the project, and make s... Read more
[Timeline] EditorGUI.showMixedValue is used internally in the Clip Inspe...
How to reproduce:1. Download the user-attached Package(UTA_v1.1_RC1.unitypackage)2. Create a new Unity project3. Import the package4... Read more
[Shuriken] Editor crashes on resetting Particle system properties via co...
Editor crashes on resetting Particle system properties via cogwheel. Steps to reproduce:1. Create a new project.2. Right-click in Hi... Read more
UI elements are not interactive when running the built project on two di...
How to reproduce:1. Open the attached2. Build and run the project (File -> Build & Run)3. Click on the buttons on the left an... Read more
Unity crashes when calling NetworkTransport.Send with a connectionId lar...
How to reproduce:1. Open attached project "case_1128967-STW-Magical-Dinosaurs_striped_2018.3.zip" and scene "LiudoMenu"2. Enter Play... Read more
Prefabs Overrides Window shows override objects with DontSave flags
How to reproduce:1. Open user attached project "PrefabOverrides_183.zip"2. Open "ReproScene" (in "Repro" folder)3. Select "ReproPref... Read more
[iOS] Setting Screen.autorotateToLandscapeX causes the next attempt to o...
To reproduce: 1. Download attached project "SafariView Repro.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Dep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default