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0
votes
Fixed

[WWW] Calling www.Dispose() causes a crash on iOS

iOS

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Jun 06, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1) Open the attached project. 2) Add scene 'Main.unity' to build. 3) Build the project for iOS. 4) Deploy the pr... Read more

0
votes
By Design

Dynamic batching doesn't apply to Lightmap Static render meshes

Graphics - General

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Jun 06, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open StairsTest.Unity 2. Bake the lighting in the scene (2 groups of objects are not marked Lightmap Static s... Read more

0
votes
Won't Fix

Halo texture disappears from scene after making changes to Import Settings

Camera

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Jun 07, 2016

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Version/s: 5.4.0b21

1. Open the attached project 'HaloBug' 2. Open the available scene 3. Select the texture in Assets 4. In the Inspector window change... Read more

0
votes
Fixed

Animation Transtions break the Aniamtor Controller at runtime

Animation

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Jun 06, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open the attached project 2. Open scene "Test" 3. Play 4. Open the Animator tab 5. Select "GameObject" in the... Read more

0
votes
Fixed

[AudioReverbZone] Changing Reverb Preset via script has no effect on audio

Audio

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Jun 03, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Open and play ReverbTest1 scene 3. Hit tab to change AudioReverbZone.reverbPreset ... Read more

1
votes
Fixed

Directional Specular Realtime GI is too bright with default lighting values

Global Illumination

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Jun 01, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open Lighting Scene 2. Switch to Linear lighting mode 3. Bake with precomputed realtime GI Actual: everythin... Read more

0
votes
Fixed

AABB + NaN errors

Animation

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Jun 07, 2016

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Version/s:

Selecting "character_openDoorMirror_2016_02_26" fbx (fbx root or OpenDoorMirror_2016_02_26 clip) generates multiple errors... see at... Read more

0
votes
Fixed

[Linux] Splash screen centered on the bottom left corner when running in...

Linux

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Jun 07, 2016

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Version/s: 5.4.0b21

To Reproduce: 1. Build an empty project for Linux ( tried building on OSX and Ubuntu when testing). 2. Launch the app in fulscreen ... Read more

0
votes
By Design

[Shuriken] ParticleSystem.Simulate is ahead in time compared to animatio...

Shuriken

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Jun 07, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Download and import attached project. (SimulationTime_Repro_803676.zip) 2. Open scene: main 3. Press play. 4... Read more

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