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[Android] Crash on armv7 IL2CPP Build when using Custom Compression
Reproduction steps: 1. Open the attached "1251505.zip" project 2. Build and Run on a device that supports armv7 Target Architecture ... Read more
[TerrainTools] NullReferenceException is thrown on adding any properties...
After resetting the "Image Filter Stack", NullReferenceException is thrown on adding any properties, refer the attached video. Step... Read more
[URP] "MissingReferenceException" error is thrown when using SceneManage...
How to reproduce: 1. Open attached project "URPMissingReferenceException.zip" and scene "FirstScene" 2. Enter Play Mode 3. Observe t... Read more
[SBP] Bundle building fails with exception when using ContentPipeline.Bu...
Reproduction steps: 1. Open the attached project ("case_1252686-useCacheException.zip") 2. Select "Tools/Build Bundles No Cache" 3. ... Read more
Crash on internalABP::BoxManager::prepareData when TargetRotation W is s...
Reproduction steps: 1. Open the attached "case_1253024.zip" project 2. Load the "SampleScene" 3. Enter Play mode -- Observe the cras... Read more
[VS Code] .sln file isn't updated when Scripts are imported and Visual S...
How to reproduce: 1. Create and open a new project 2. Right-click in the project window and select Import Package > Custom Package 3... Read more
Enabling SRP Batcher increases the CPU Rendering time when profiling wit...
How to reproduce: 1. Open attached project(example.zip) 2. Open the SRP-Batcher-Test scene 3. Make sure that GameObject 'stageBg_fan... Read more
Bolt import error after installing a new unity version for the first time
To reproduce: -Uninstall a new unity version from the hub -Open a 3d new project -Install bolt from the asset store -Run the unity ... Read more
Profile Analyzer - Mac - 2019.3, 2020.1 and 2020.2 - Corruption when mov...
Profile Analyzer - Mac - 2019.3.15f1 - Corruption when moving around the frame view When using the Profile Analyzer 1.0 on a Mac on... Read more
[Timeline] Tracks can't be added into one category or renamed with Displ...
How to reproduce: 1. Open the "1253397_DisplayName" project 2. Open "123" Scene 3. Open the "CustomTrack.cs" script 4. Observe the c... Read more
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