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Disabling a NavMeshLink component in the Editor does not correctly remov...
How to reproduce:1. Open the user-submitted project ("NavMeshComponents.zip")2. Click on the "Link" GameObject3. Disable the "NavMes... Read more
Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...
How to reproduce:1. Open attached project "Platformer-01"2. Select several tiles in Tile Palette3. Paint tiles around the Player4. E... Read more
Blackboard Window width and height is set wrong therefore it's not appea...
To reproduce:1. Open attached project2. Edit > Project Settings > Graphics3. Place created Lightweight Render Pipeline Asset4.... Read more
Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce:1. Open user-submitted project (asset_database_test)2. Enter Play Mode3. Click the 'Load atlased' button4. Exit Pla... Read more
gameObject.SendMessage doesn't accept value as a function argument corre...
How to reproduce:1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip")2. Enter Play Mode3. Observe the Console Window Expe... Read more
[ARCore] Importing ARCore SDK package for Unity results into errors rela...
How to reproduce:1. Open attached project and observe errors Expected result - Either we should change something from our side or in... Read more
Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro:- download smaller project attached by QA in comment- open it with U... Read more
[HDRP] Textures become white and black when entering Play mode if Camera...
How to reproduce:1. Open the "HDRP_issue.zip" project2. Open the "Testing Area.unity" scene3. Press Play Actual result: The textures... Read more
Test Runner's results change after first Test run when using Singleton
To reproduce:1. Open attached project ("SingletonInstancesTest")2. In Test Runner window click "Run All"- Tests return positive3. Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default