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0
votes
Duplicate

[Prefab] Mouse cursor always loading state when the input value of Blend...

Scene Management

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Jan 23, 2020

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Version/s: 2020.1.0a14, 2020.1.0a20

When a prefab of Mirror 3D object is created and Blend Distance property from the "Planer Reflection Probes" component is dragged be... Read more

0
votes
Won't Fix

[IL2CPP] NAudio.dll library methods does not work on builds when using I...

IL2CPP

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Dec 10, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1204383-NAudio.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mod... Read more

0
votes
Not Reproducible

[URP][Metal][Mac] [2D lighting] Standalone build renders blue/black with...

Package: Scriptable Render Pipeline Universal

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Jan 23, 2020

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Version/s: 7.1.8

With 3D template i.e when the camera/lighting environment is set to skybox, the scene renders black and with a 2D Template, the buil... Read more

0
votes
Not Reproducible

[Polybrush] Vertex corruption when using Additional Vertex Stream

Package: Polybrush

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Jan 22, 2020

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Version/s: 1.0.1

Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Test" 3. Notice the "Corrupted mesh" Gameobject, that is using a ... Read more

0
votes
Fixed

[Camera] "TLS Allocator ALLOC_TEMP_THREAD" exceptions are thrown on open...

Camera

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Jan 23, 2020

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Version/s: 2020.1.0a20

TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 23 errors are thrown continuou... Read more

0
votes
Not Reproducible

[LWRP] Terrain loaded from AssetBundle is missing textures

Package: Scriptable Render Pipeline Lightweight

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Jan 21, 2020

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Version/s: 6.9.2

How to reproduce: 1. Open the attached project 2. Build the terrain scene as asset bundle using the asset bundle browser (Window > A... Read more

1
votes
Fixed

Cursor is not locked to Game window when pressing Windows key then click...

Windows

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Jan 22, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.18f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Build the project 3. Launch the built project in Windowed mode 4. Wait for the Spl... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Build the project 3. Open the built project in a Windowed mode 4. Use the Scroll-W... Read more

0
votes
Fixed

Editor crashes on TreeRenderer::TreeUpdated when entering Play mode

Terrain

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Jan 16, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project "case_1212021.zip" 2. Load the "Forest_tansel" scene 3. Enter Play mode -- Observe th... Read more

0
votes
By Design

[Mobile]Shader becomes black and white with different behavior when usin...

Shaders

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Jan 23, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open User's attached project "ShaderLearning.zip" 2. Enter Play mode to notice the Shader behavior 3. Build i... Read more

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