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ParticleStrip Quad doesn't get destroyed when explicitly setting alive a...
How to reproduce:1. Open user attached project2. Open Scene "RibbonPack" (Assets > Samples > RibbonPack)3. Enter Play Mode4. O... Read more
InputSystem Package unresponsive when multiple bindings on an action
Reproduction steps:1. Open project "TestDebugInput.zip"2. Open Scene "SampleScene" and enter Play Mode3. Click and hold the Orange P... Read more
Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...
How to reproduce:1. Open the attached project '1377934.zip'2. Open Build Settings and enable Development Build3. Build and Run on an... Read more
Shader warnings in Console when using Visual Effect Graph, URP package a...
How to reproduce:1. Open the attached project '1377444.zip'2. Open Build Settings and change the platform to Android3. Observe logs ... Read more
[UWP] Screen flickers on HoloLens 2 when Shared Depth Buffer is on
How to reproduce:1. Open the attached project "DepthBuffer.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>Project Settin... Read more
[iOS] TouchScreenKeyboard.selection is ignored
Reproduction steps:1. Download and open the attached "TouchscreenKeyboardSelection.zip" project2. Build and deploy the project to iO... Read more
Unity Editor crash when using CreateExternalTexture with a Vulkan image ...
Reproduction steps:1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template2. Install the attached ... Read more
Controllers get swapped in VR after replacing the battery of the control...
Reproduction steps:1. Open the user's attached "HandSwapping.zip" project2. Enter the Play mode3. Remove the battery from the right ... Read more
Some Toolbar Hotkeys don't work when using "UMotion Community - Animatio...
Reproduction steps:1. Open the attached project "1371230.zip"2. Open Window > UMotion Editor > Clip Editor3. In the Scene View... Read more
Float to Int conversion returns unexpected/differential results when add...
How to reproduce:1. Open the attached project "Floatinconsistent.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
- Editor crashes on "OutputPolymesh" when running a specific Scene in Play Mode or Player