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0
votes
Fixed

[HDRP] Invisible scrub bar for adjusting Light Intensity is too small

Package: Scriptable Render Pipeline HD

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Feb 19, 2020

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Version/s: 7.2.1

Reproduction steps: 1. Create a new HDRP project 2. Create a Spotlight 3. Try adjusting the Spotlight's Intensity using the invisibl... Read more

0
votes
Fixed

LODGroup Camera Slider gets offset from mouse cursor when dragging

Scene/Game View

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Jan 23, 2020

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Version/s: 2020.1.0a1

Steps to reproduce : - create or find any object with LODGroup - try to move the LOD in the Inspector and notice the slider will be... Read more

1
votes
Fixed

[XR][XR SDK][Postprocessing] Screen Space Reflections are misaligned bet...

XR SDK

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project ("1217591-Repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Scre... Read more

3
votes
Fixed

[ECS] Internal native array is deallocated when ComponentDataFromEntity ...

Package: Entity Component System (ECS)

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Dec 27, 2019

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Version/s: 0.4.0-preview.10, 0.6.0-preview.24

How to reproduce: 1. Open the attached project ("case_1207875-NativeArray.zip") 2. Open Test Runner 3. Run the 'CdfeCaptureSharing' ... Read more

0
votes
By Design

Cameras & Reflection Probes with Culling Masks set to Nothing are proces...

Graphics - General

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Feb 17, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.1

Reproduction steps: 1. Open project in "CullingAndUpdate.zip" 2. Notice that "SkyboxCamera" and "Reflection Probe" have their Cullin... Read more

0
votes
Fixed

[CPU PLM] Baked spotlights get their attenuation culled if the spot angl...

Progressive Lightmapper

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Feb 21, 2020

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Version/s: 2019.3

Steps to reproduce: 1. Open an existing project or create a new one 2. Place a baked spotlight well above a static object 3. Set sp... Read more

1
votes
Fixed

Prefabs lose their values if scripts are removed then reintroduced

Scene Management

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Feb 04, 2020

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Version/s: 2018.3, 2019.3, 2020.1

To reproduce: 1. Create a Monobehaviour Foo with a single int field 2. Create an empty object in the scene and add the Foo behavior ... Read more

7
votes
Not Reproducible

Culling performance regression when spawning a large amount of primitive...

Graphics - General

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Feb 05, 2020

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Version/s: 2019.3.0a9, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "1217274.zip" project 2. Open the Profiler window 3. Ensure that M... Read more

0
votes
By Design

csc.rsp references do not work when used with custom assemblies

Scripting

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Feb 19, 2020

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Version/s: 2018.4, 2019.2.21f1, 2020.1

Steps to reproduce: 1. Open and run User-supplied project Expected: no errors are thrown Actual: errors are thrown Reproduced in: ... Read more

3
votes
Fixed

[InputSystem] Input in playmode breaks when starting Unity Recorder

Package: Input System

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Feb 21, 2020

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Version/s: preview.4-1.0.0

-e: when using the Unity Recorder to create clips from editor playmode the input breaks for the Game View --works in preview3, break... Read more

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