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Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reproduce: 1. Open a new project 2. Make sure the Memory Profiler package is added (WIndow → Package Manager) 3. Open the ... Read more
Memory Profiler hangs on "Importing Assets" when taking memory snapshot ...
Reproduction steps: 1. Open the attached project “IN-88602” 2. Navigate to File → Build Settings… 3. Select WebGL Platform 4. Enab... Read more
Calling MemoryProfiler.TakeSnapshot repeatedly causes a memory leak
Reproduction steps: 1. Open the attached “LeakTest“ project 2. Open the “Assets/SampleScene.unity“ Scene 3. Change the path in th... Read more
Editor capture warning text in Memory Profiler doesn't wrap to next line
*Steps to reproduce:* # Open a Unity project # Install the com.unity.memoryprofiler package via the Package Manager (Window > P... Read more
Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reprouduce: 1. Open a new project 2. Make sure the Memory Profiler package is added (WIndow → Package Manager) 3. Open the... Read more
[MemoryProfiler] "NullReferenceException" error is thrown in BitConverte...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Memory Profiler window (Window > Analysis > Memory Profiler) 3... Read more
Warning is thrown when capturing a Snapshot of an iOS Player
How to reproduce: 1. Open the attached Project "profilerTest.zip" 2. Build and Run a Development Build on iOS 3. Open the Memory ... Read more
Memory Profiler - ArgumentOutOfRangeException: startIndex is out of rang...
When using the Memory Profiler the following error is logged when making a certain selection {code:java} ArgumentOutOfRangeExcep... Read more
The border of the Memory Profiler's Snapshot Panel is placed incorrectly...
How to reproduce: 1. Open the attached "memprof_window_issue" project 2. Select the Layout drop-down in the top-right corner and ... Read more
Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...
Reproduction steps: 1. Open the attached "TestPrebakeMeshCollider" project 2. Build and Run 3. While the Build is running, go bac... Read more
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