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0
votes
Fixed

[HDRP][D3D12] "generating mipmaps for array textures is not yet supporte...

HD RP

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6

On creating a new project with HDRP template and switching graphics API to D3D12, "generating mipmaps for array textures is not yet ... Read more

0
votes
Fixed

[QuickSearch] Complete file names are not searchable

Package: Quick Search

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Jan 24, 2020

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Version/s: 1.5.0

1. Create a new project 2. Install Quick Search 1.5.0 3. Enable new experimental index 4. Create a new material named MonitoredAsset... Read more

0
votes
Not Reproducible

Visual C# Compiler cannot find source files because it is looking at old...

Asset - Database

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Jan 24, 2020

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Version/s: 2019.1.0a10

To reproduce: 1. Open attached project. 2. Run test: Tests -> MoveFilesAround 3. Inspect console. Microsoft (R) Visual C# Compiler... Read more

0
votes
Fixed

Errors are thrown after deleting the prefab from project window, adjusti...

Scene Management

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Jan 18, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "PrefabError.zip" and scene "SampleScene" 2. In Hierarchy window, make "CubePrefab" a pr... Read more

0
votes
Fixed

Prefab file contents do not update when it is renamed

Scene Management

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Jan 11, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more

0
votes
Won't Fix

[IMGUI] Preview window doesn't close when it is selected from the title ...

IMGUI

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Jan 24, 2020

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Version/s: 2020.1.0a19, 2020.1.0a21

Right-clicking on the title bar of the preview window and selecting close from the options doesn't close the preview window, however... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reprodu... Read more

0
votes
Fixed

[ECS] Invalid IL code error is thrown when using Job.WithCode lambda

Package: Entity Component System (ECS)

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Dec 06, 2019

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Version/s: 0.2.0-preview.18, 0.4.0-preview.10

How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Inspect the Console Expected results: No errors are thr... Read more

0
votes
Fixed

Duplicated prefab instance has unexpected position in the Hierarchy

Scene Management

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Jan 24, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21

Steps: 1. Create a new Untitled scene ==> There are "Main Camera" and "Directional Light" GameObjects 2. GameObject -> 3D -> Cube 3.... Read more

0
votes
Fixed

[Mono] Deserialization of simple 3-deep hierarchy of object with an abst...

Mono

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Dec 09, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1204074-BinaryFormatterRepro.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more

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