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[IMGUI] Texts are clipped when "TestRunner.Callbacks" script is selected...
On selecting "UnityEngine.TestTool.TestRunner.Callbacks" from Script Component in the Inspector, Texts are clipped, refer attached s... Read more
Splitter IndexOutOfRangeException when opening the editor
Steps to reproduce: 1. Open the editor prior to changeset 682d3dec6115 2. Reset the layout to "Default" 3. Open the Test Runner 4. C... Read more
Custom model has incorrect naming scheme when imported into Unity
How to reproduce: 1. Create and open a new project 2. Import the attached 'TestModel.FBX' model into the project Expected result: m... Read more
After reloading a scene or restarting Unity, Empty classes using the [Se...
How to reproduce: 1. Open the attached BugSR.zip project 2. Create a new GameObject in the Hierarchy 3. Add "MyBehaviour" Component ... Read more
Crash on Physics2D_CUSTOM_GetIgnoreCollision when checking Physics2D.Get...
Reproduction steps: 1. Open the attached project ("1239208.zip") 2. Open "SampleScene" 3. Enter Play mode Reproducible with: 2018.3... Read more
Crash when performing step over
Crash when performing step over 1. What happened Attempted to step over: await UniTask.DelayFrame(10); and the editor crashes due t... Read more
[HDRP] Entering Play Mode with HDRP 8.0.1/9.0.0 preview.13 gives StaticL...
Reproduction steps: 1. Open the attached user's project "butterflybroken.zip" 2. In the Project window under "Butterflies" open "But... Read more
[2D][Sprite Atlas] Normal map renders differently with 2D lights when pa...
[2D][Sprite Atlas] Normal map renders differently with 2D lights when packed in sprite atlas Both primary and secondary texture in ... Read more
Detaching and reattaching UnityEditor.UISystemPreviewWindow from Profile...
How to reproduce: 1. Create and open a new Unity project 2. Open Profiler window 3. Scroll down and select UI Details 4. Resize the ... Read more
[2D][Spriteshape] Disabled corner option does not work on existing sprit...
[2D][Spriteshape] Disabled corner option does not work on existing spriteshape upgraded from a previous version Repro Steps: 1. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
- Lighting data is carried over from one Scene to another when changing Scenes in the Play Mode
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance