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Network Serializer changes some 64bit integer values
Network Serializer changes some 64-bit integer values. This problem was fixed for 32-bit numbers long ago, but not for 64-bit numbers. Read more
[MSAA] White artifacts around object edges (not shadows related)
POSTPONED: Requires partial system rewrite To reproduce:1. Open attached project2. Open scene 13. Notice white outlines on character... Read more
Reverted prefab objects cannot be removed by undo function
1. Open "PrefabTestProject" project2. Open "Repro" sciene3. Unparent "Child" GameObject4. Press "Revert" button in Child GameObject ... Read more
Nested canvases draw order is wrong
Project Steps: 1. Open scene "Test".2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order it ... Read more
UI: entering text into text field requires refocus on content
-e: see title, need to focus on another tab and come back to if for it to work -works fine in 4.6.5, not working in 5.0.x -repro:--b... Read more
[OpenGL] Crash upon opening 'Shader Calibration Scene' when using 'OpenG...
Steps to reproduce: 1. Open the attached project2. Open a new scene (or just switch to some other scene besides Shader Callibration ... Read more
iOS 8.3 SDK causes orientation to reverse on every frame after Unity Ads...
Unity Ads + Unity 5.x + iOS 8.3 SDK + game project locked to portrait/landscape orientation lead Unity to start reversing device ori... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more
Windows: 64bit DEV runtime not published
-e: see title, enabling Development channel in 64 browser fails -repro:--install 64bit windows chrome--install plugin--run content--... Read more
On iOS keyboard "Return" key changes to "Done"
To reproduce: 1) Create new project2) Create InputField3) Make sure that Line type is set to single4) Mark Hide mobile input5) Build... Read more
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