Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
10.0.0-preview.27
Issue ID
1275296
Regression
No
[Shader Graph] Models are distorted in Main Preview windows
Models are distorted in Main Preview windows
Steps to Repro:
1. Create a new project in URP or HDRP Template
2. Upgrade the SRP to 10x
3. Project> right-click > Create > Shader > Blank Shader
4. Open the newly created shader
5. Rotate Main Preview window
Expected Result:
Models should not be distorted
Actual Result:
Models are distorted
Reproducible On:10.0.0- preview.27 with 2020.2.0b2
Working fine On: 9.0.0- preview.55 with 2020.2.0b2, 2020.1.5f1
Environment: Windows 10 AMD Radeon R9 200 Series only
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Resolution Note:
Given there is only one machine reproducing this, we won't fix it for now. Reactivate it if you hit it on different machines.