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[WinRT] Open File dialog for Visual Assets doesn't show .jpg files
Unity Windows Store Apps visual assets Open File Dialog shows only .png files. To reproduce:1. Create an empty Unity Project2. Go to... Read more
Input.inputString only reporting ASCII on Linux
-e: Using Input.inputString on Windows or MacOS builds works fine, even with non ASCII input (e.g. äöüß, scandic letters etc). The s... Read more
Reflection Probes, Default skybox, Lightmap texture cause Textures::Relo...
To reproduce:1. Deploy Sample Assets 5.0 project to WP8 (development build). The startup scene should be the menu scene2. Hit the "H... Read more
Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...
To reproduce:1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the modif... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
AssetDatabase.GetAssetPathsFromAssetBundle Only Returns Assets Explicitl...
Reproduction steps:1. Open attached project "AssetBundlePaths"2. From the editor menu select AssetBundles -> Dependencies3. This ... Read more
Inspector won't show variables of UnityEngine.UI.Text child class
To reproduce:1. Open attached project2. Open buguitext scene3. Select MyText script4. Notice that there is public variable5. Select ... Read more
[IL2CPP] Generator expressions in Boo scripts return invalid enumerators
Generator expressions in Boo scripts return invalid enumerators. See the following snippet: g = i for i in (1, 2, 3)for i in g: Debu... Read more
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