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[iOS] Unity Splash screen doesn't appear on iPad when run through Xcode
Steps To Reproduce 1. Create a project 2. File > Build Settings > iOS 3. Build and run through Xcode Expected Result: Build runs s... Read more
After light bake, when light is switched from Baked to Realtime - it doe...
Steps to reproduce: 1. Open a the scene 3. Switch light type to Baked. 4. Bake lighting 5. Switch the light back to Realtime, move t... Read more
AvatarMask set in AnimatorLayerMixerPlayable is not properly evaluated i...
Steps to reproduce: 1. Open the original project "playableTest.zip" 2. Navigate to Project -> Assets and open the "Test" scene 3. En... Read more
Build Setting "Wait For Managed Debugger" is not accessible via scriptin...
Reproduction steps: 1. Create a new project 2. Open project's Build Settings. Observe the "Wait For Managed Debugger" option 3. Crea... Read more
Models have lighting artifacts when transparent HDRP Graph Lit is used
How to reproduce: 1. Open attached project "Shader Graph Bug.zip" and scene "SampleScene" 2. In Game or Scene view, observe the lef... Read more
Timeline Track Clip locks to the Timeline cursor's position when moving ...
How to reproduce: 1. Download and open the attached project "1157280.zip" 2. Select Directional Light in the Hierarchy 3. Disable Sn... Read more
[XR][OpenVR] Build crashes on connecting HTC Vive controllers when the b...
Build crashes on connecting HTC Vive controllers when the build is running. Steps to repro: 1. Create a new project. 2. Connect HTC... Read more
Duplicated child nested prefab is not created in the same position
How to reproduce: 1. Open the attached 'project-1176628.zip' project 2. In the Inspector window select 'Cube' > 'Sphere' and duplica... Read more
[VR] Virtual reality SDK text gets overlapped on expanding in Player Set...
Virtual reality SDK text gets completely overlapped over other setting expanding in Player Settings, also note that expand arrow ali... Read more
[Editor] Quality settings default drop-down icons are hardly visible
Quality settings default drop-down icons are very small and hardly visible Steps to Repro: 1. Create a new Project 2. Edit > Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The LayerMask parameter is ignored when using Physics2D.GetRayIntersection method
- The Tilemap GameObject causes other Tilemap GameObjects to become invisible when its “Mask Interaction” is set to “Visible Inside Mask”
- GenericDropdownMenu does not disappear when a dropdown selection that is shown with PopupWindow.Show() is pressed
- Environment is partially black when re-opening the newly created HDRP project for the second time
- Manual Reference button for Render Graph section in Rendering Debugger opens a missing Manual page