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Fixed in 2022.2.X

Fixed in 2021.3.X, 2022.1.X

Votes

0

Found in

2019.4

2019.4.8f1

2020.2

Issue ID

1273221

Regression

No

[Shuriken] ParticleSystem is not rendered into a texture when using a CommandBuffer

Visual Effects - Legacy

-

How to reproduce:
1. Open the attached "CommandBufferBug.zip" and Scenes/SampleScene scene
2. Select the TheVegetationEngine/GlobalVolume Game Object in the Hierarchy window
3. Make sure that BakeParticleMesh is disabled in the Inspector
4. Enter the Play mode
5. Observe the Texture preview in the Inspector window
6. Enable BakeParticleMesh in the Inspector
7. Observe the Texture preview in the Inspector window

Expected result: Particles are rendered into the texture
Actual result: Particles are not rendered into the texture

Reproducible with: 2019.4.9f1, 2020.1.5f1, 2020.2.0b2
Could not test with: 2018.4.27f (could not downgrade)

  1. Resolution Note (fix version 2022.2):

    Fixed in: 2022.2.0a3

  2. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0f1

  3. Resolution Note (fix version 2021.3):

    Fixed in: 2021.3.1f1

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