Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
9.0.0-preview.54
Issue ID
1274742
Regression
No
[HDRP] Shader error in 'VolumetricLighting' error on updating HDRP package from 9.0.0-preview.33 to 9.0.0-preview.54
Shader error in 'VolumetricLighting' error on updating HDRP package from 9.0.0-preview.33 to 9.0.0-preview.54.
Steps to repro:
1. Create a new HDRP project.
2. Windows > Package Manager > HDRP > Update to 9.0.0-preview.33.
3. Windows > Package Manager > HDRP > Update to 9.0.0-preview.54.
Actual Result:
Shader error in the console.
Expected Result:
No errors in the console.
Reproducible in:
2020.2.0b2, 2020.1.5f1, 2020.1.0b13.
Note: Scene Template is available from 2020.2.0a15.
Environment:
Occurring on Windows 10 & Mac 10.15.
Stacktrace:
Asset Packages/com.unity.shadergraph/ValidationConfig.json has no meta file, but it's in an immutable folder. The asset will be ignored.
Shader error in 'VolumetricLighting': failed to open source file: 'Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/VolumetricLighting/VolumetricLighting.cs.hlsl' at kernel VolumetricLighting at VolumetricLighting.compute(54) (on d3d11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Resolution Note:
The package 9.x-preview will no longer be maintain.