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[ShaderGraph] Undeclared identifier 'UnityBuildTexture2DStructNoScale' e...
Repro steps:1. Import the attached project2. Open the repro scene and observe the errors3. Open the ShaderGraph and disconnect the S... Read more
[URP] VFX Graph projects have visual artifacts when viewed with certain ...
Team notes:- VFX Graph not production ready on mobile, aim to address during 2020 cycle.- More info on forums: https://forum.unity.c... Read more
Directions in the Visual Effect Graph always propagate as Local when usi...
How to reproduce:1. Open the attached project "testingtest.zip"2. Open the "SampleScene" Scene3. Open the Assets/VFX/test.vfx4. Focu... Read more
Visual Effects Graph gives compilation errors after installation
Repro:- make a new project- install Hight definition render pipeline package- install the Visual Effects Graph package- notice the c... Read more
[UI] Clicking on the enable toggle of blocks doesn't always work.
Repro steps:1. Create a new VFX Graph and open it2. From a zoomed out view, zoom in a lot in one go (video attached)3. Try to click ... Read more
[Events] OnPlay and OnStop events affect all spawners within a system
Repro steps:1. Drag the attached VFX to a scene2. Open the effect and press the Stop event.3. Observe how all particles are stopping... Read more
"Simple Ribbon" Nodes are not grouped in the VFX Graph
How to reproduce:1. Create a new project with an HDRP template2. In the Project window right-click > Create > Visual Effects &... Read more
[Block] Position (Cone) block doesn't work when Radius 0 and Radius 1 ar...
Repro steps:1. Open the attached VFX and drag it onto the scene2. Set the values of Radius 0 and Radius 1 to be the same3. Observe t... Read more
VFX compile error when using GraphicsBuffer Color & Vector4.
Repro steps:1. Import the attached GraphicsBufferMinRepro package in an URP/VFX-enabled project2. Open the GeometrySurfaceVFX scene3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any Unity Editor version is not uninstalled when trying to uninstall it through Unity Hub
- "Trying to access the DPI setting of a visual element that is not on a panel." warning thrown when entering/exiting Play Mode with new Hierarchy not displayed
- Transparent geometry does not render in Built-in Renderer Deferred mode when a custom post-processing effect is enabled on Mac with Metal API
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project