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Editor crashes after entering the Play Mode when using Unity NetCode
How to reproduce:1. Open the attached Scene labeled "NetCodeTest"2. Enter the Play Mode3. Wait for a few seconds Expected result: Sc... Read more
[Netcode][IL2CPP][Android] Release build crashes on null pointer derefer...
Steps to reproduce:1. Open the user's attached project "GameplayServerTest.zip"2. Navigate to Project window-> Build3. Select And... Read more
Clicking 'Update Component List' option in GhostAuthoringComponent crash...
How to reproduce:1. Open user-submitted project (ReproCrash)2. Select the Cube Prefab in Assets/Prefabs folder3. Click on Update Com... Read more
[Unity Netcode] Constant InvalidOperationException error spam after call...
How to reproduce:1. Open user's attached project (unity_delete_world.zip)2. Enter Play mode Expected result: Created worlds are succ... Read more
Clearable Netcode warnings thrown when building Competitive Action Multi...
Steps to reproduce:1. Create new Unity project using Competitive Action Multiplayer Template2. Open Build Profiles3. Edit “Open Scen... Read more
[NetCode] InvalidOperationException is thrown in build when scripting ba...
Reproduction steps:1. Open attached project "Case_1279664"2. Click File -> Build Settings... and check "Development Build"3. Buil... Read more
[NetCode] Entity is not rendered and Rotation values are NaN when GhostC...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Cube to appear in t... Read more
Installing Netcode for Entities and for GameObject packages or vice vers...
Steps to reproduce:1. Create new Unity project2. Open Package manager window3. Find "Netcode for Entities" package and install it4. ... Read more
Crash in PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer
To repro: 1. Open the project.2. Run PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer test. Actual result: Editor cras... Read more
Crash in PhysicsHistoryBuffer_CanBeReadInParallel
To repro:1. Open sampleproject and installcom.unity.transport@0.3.1-preview.3com.unity.netcode@0.2.0-preview.42. Run PhysicsHistoryB... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times
- Shader error and warnings thrown when setting HDRP as an Active Target in Blank Shader Graph