Search Issue Tracker

Active

Votes

0

Found in

2022.3.63f1

6000.0.51f1

6000.1.7f1

6000.2.0b5

Issue ID

UUM-109088

Regression

No

Crash on Collider::FindNewAttached when colliding specifc GameObjects

-

How to reproduce:
1. Open the attached “IN-102662_CrashRepro“ project
2. Open the “Assets/Scenes/MatanNewPlayground.unity“ Scene
3. Enter Play Mode
4. Hold one of the yellow circle GameObjects from the triangle shape and drag it to the middle yellow circle Gameobject
5. Repeat the 4th step with the other two yellow circle GameObjects that formed the triangle
6. If Unity hasn’t crashed yet, hold and drag one of the GameObjects that are stacked on top of each other

Reproducible with: 2022.3.63f1, 6000.0.51f1,  6000.1.7f1, 6000.2.0b5

Reproducible on: macOS 15.5 Sequoia (Intel), Windows 11 (by user)
Not reproducible on: No other environment tested

First few lines of the stack trace:
0x00007FFEB1B17478 (Unity) Collider::FindNewAttached
0x00007FFEB1B1980E (Unity) Collider::ParentingChanged
0x00007FFEB1B48241 (Unity) PhysicsManager::HandleColliderHierarchyChanges
0x00007FFEB1AB834F (Unity) TransformHierarchyChangeDispatch::DispatchSelfAndAllChildren
0x00007FFEB1AAF9B7 (Unity) Transform::SetParent
0x00007FFEB1ABD54E (Unity) SetParent

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.