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"Assertion failed on expression: 'm_Array[idx].isDelivered == false'" as...
Steps: 1. Build attached porject for standalone 2. Run "Menu" scene in Editor 3. Choose "UnreliableFragmented Test" 4. Press "Start"... Read more
[Win] Unicode project names get mangled upon project creation
-e: see title, works fine on 5.3.5, 5.4.0 and 5.5.0 on OSX -repro: --start editor --try creating project named "ąčęėįšųūž" --notice... Read more
JsonUtility.ToJson() crashes when serializing objects which have arrays ...
Workaround: add a public int variable as the first field of that object. For example: [Serializable] class CrashingClass { publ... Read more
NetworkTransport Websocket inserts invalid characters on large packet size
Reproduction steps: 1. Open User's project 2. Open "Fps2dDevMenuFsm" script 3. Edit 117 and 123 lines - change ip address 4. Build a... Read more
[OSX Editor] Invalid editor window error in console when Game window is ...
Title: [Editor] Invalid editor window error in console when Game window is set to Maximize on Play Steps To Reproduce: 1. Open a pr... Read more
[Curves] Saved curve preset is scaled vertically when using EditorGUI.Cu...
1. Open the attached project 2. Open the available scene 3. Open the curve editor by clicking the curve component in the 'Curve' gam... Read more
[IsAlive][isPlaying] Particle systems which finish playing off-screen al...
Particle systems which stop playing outside the camera's frustum still return true for IsAlive and isPlaying. Repro steps: 1. Open ... Read more
[GameView] Editor crashes/hangs if too high values are entered into widt...
Steps to repro: 1. Open Unity; 2. Open attached project; 3. In the Game view window expand 'Aspect ratio' dropdown list; 4. Click '... Read more
Scene.buildIndex is always -1 when not in Play mode
Steps to reproduce: 1. Open project 2. Open 'Main' scene 3. Build and run this project and keep tracking console Results: Console p... Read more
Scroll in UI becomes pink when focus is changed from unity
1. Open attached project 2. Open scene "ScrollPerfLab" 3. Alt-tab or select other application 4. Go back to Unity 5. In Scene View s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow