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The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps:1. Open the user's attached project2. Open Assets\Scenes\RenderMeshTest.unity3. Close Unity Editor Expected resul... Read more
Platform Effector 2D Component's disabled "Use Side Friction" property d...
Reproduction steps:1. Open the attached project2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project win... Read more
Build fails to compile when using a serialized class
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings and press Build And Run Expected result: Bui... Read more
[Backport] Data indices don't match when using ArticulationBody GetDrive...
How to reproduce:1. Open the user's attached project2. Open scene Scene_AB_Test3. Press the Play button4. In the Hierarchy window, s... Read more
[Backport] [UI Builder] Hierarchy collapses when changes are saved
How to reproduce:1. Open the attached project "hierarchyRepro"2. Open the UI Document "openMe" (Assets/openMe.uxml)3. In the UI Buil... Read more
Material has pink asset preview but displays correct preview when duplic...
Reproduction steps:1. Open the attached project2. Right-click on the Project tab and select Two Column Layout3. On the bottom of the... Read more
Crash on entering Play mode when trying to use LocalVolumetricFog which ...
Reproduction steps:1. Open the attached project "Sample HDRP 2.zip"2. Open "OutdoorsScene" from the Project window3. Enter Play mode... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more
Custom Shader is showing white color instead of Shader color on some iPads
NOTE THAT THIS IS A BACKPORT ONLY, WHICH GOT TURNED INTO ITS OWN BUG DURING THE JIRA MIGRATION How to reproduce:1. Open project "Cub... Read more
[Backport] Failed to load a custom asset when using Naninovel package
Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API