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[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce: 1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project 2. Go to Window > Assets Management > ... Read more
[Addressables] InvalidKeyException is thrown when using LoadAssetsAsync<...
How to reproduce: 1. Open the attached project ("case_1202034-Repro.zip") 2. Open the repro scene ("SampleScene") 3. Build Player Co... Read more
Total size of all bundles changes when updating the same Addressable Gro...
Reproduction steps: 1. Open the attached “repro_IN-74398“ project 2. Open the “SampleScene.unity” 3. Open the Addressable Groups ... Read more
Debug.Log messages fail to appear in the editor console when specific me...
Reproduction steps: 1. Open the attached project “ReproProject” 2. From the menu, select "ReproduceIssue > ReproduceWithBuildPlaye... Read more
The ResourceLocation.PrimaryKey points to the folder address when it is ...
Reproduction steps: 1. Open the attached “Test” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mode 4... Read more
[Addressables] The error "System.Exception: Trying to read non binary da...
Reproduction steps: 1. Open the attached project “ReproProject“ 2. Open the scene “Assets/Scenes/SampleScene.unity” 3. Enter Play... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps: 1. Open the attached project "ReproProject" 2. In the Project Window, navigate to the "Packages/com.edshed.ed... Read more
AssetBundleResource.Update is called multiple times on the same frame wh...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Open the... Read more
“Addressables.Release was called on an object that Addressables was not ...
Reproduction steps: 1. Open the attached “repro_IN-72044“ project 2. Open the “Assets/_Game/Scenes/SampleScene.unity“ 3. Open the... Read more
Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce: 1. Open the “TerrainProblem.zip“ project 2. Open the “SampleScene” 3. Open the Addressables Groups window 4. Build... Read more
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