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Fixed in 0.3.0-preview.3

Votes

2

Found in [Package]

0.2.0-preview.5

Issue ID

1261375

Regression

No

[NetCode] RPCs can silently be lost if more RPC data than can fit one packet is generated in a single frame

Package: Unity Netcode

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How to reproduce:
1. Open attached project "NetcodeBugReport_20200707.zip" and scene "NetCube"
2. Enter Play mode
3. In Game view's GUI enter a number higher than 231(231 was the lowest number that started to reproduce the bug)
4. Press Send RPC
5. Observe Console window

Expected result: all 231 RPCs messages are printed
Actual result: no RPCs messages are printed

Reproducible with: 2019.4.3f1, 2020.1.0b16, 2020.2.0a18 (0.2.0-preview.5)
Could not test with: 2018.4 (the package was not yet released), 2020.2.0a18 (0.1.0-preview.6 and lower due to NetCode errors in the Console)

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