Search Issue Tracker
Fixed in 0.3.0-preview.3
Votes
2
Found in [Package]
0.2.0-preview.5
Issue ID
1261375
Regression
No
[NetCode] RPCs can silently be lost if more RPC data than can fit one packet is generated in a single frame
How to reproduce:
1. Open attached project "NetcodeBugReport_20200707.zip" and scene "NetCube"
2. Enter Play mode
3. In Game view's GUI enter a number higher than 231(231 was the lowest number that started to reproduce the bug)
4. Press Send RPC
5. Observe Console window
Expected result: all 231 RPCs messages are printed
Actual result: no RPCs messages are printed
Reproducible with: 2019.4.3f1, 2020.1.0b16, 2020.2.0a18 (0.2.0-preview.5)
Could not test with: 2018.4 (the package was not yet released), 2020.2.0a18 (0.1.0-preview.6 and lower due to NetCode errors in the Console)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Shader warnings are being thrown after building Mixed Reality Template
Add comment