Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.2
Issue ID
1260167
Regression
Yes
Dragging between siblings in the Hierarchy no longer works
Repro steps:
1. Create a new project
2. Create a GameObjects and make it into a prefab
3. Enter Prefab Mode
4. Create a few child GameObjects
5. Try reordering them around
Actual: GameObjects stay in the same position
Reproducible with: 2020.2.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
Resolution Note (fix version 2020.2):
Reordering children in the hierarchy now works again