Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.2
Issue ID
1260167
Regression
Yes
Dragging between siblings in the Hierarchy no longer works
Repro steps:
1. Create a new project
2. Create a GameObjects and make it into a prefab
3. Enter Prefab Mode
4. Create a few child GameObjects
5. Try reordering them around
Actual: GameObjects stay in the same position
Reproducible with: 2020.2.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" errors are thrown every time a keyboard key is pressed when renaming a component in UI Builder with a symbol and changing the name after label attribute warning
- Values in "Rect Transform" component are only partially updated when changing values in Prefab Mode
- Same Asset Type Focused Inspectors do not repaint when menus are manipulated
- Bool or Trigger Parameters can be selected via right clicking to the right of a Parameter control in the Animator Window
- Warnings thrown when computing Positions in a 2D BlendTree are not helpful to the user
Resolution Note (fix version 2020.2):
Reordering children in the hierarchy now works again