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New DLL is not updated and old version is used instead of the new one un...
Might be related to plugins given the DLL issue Steps to reproduce: 1. Open the attached project (UnityOSXBundleIssue.tar.gz) 2. O... Read more
Android Marshmallow deletes files on first run
Reproduction steps: 1) Open user's project 2) Build for android and run on a marshmallow device 3) Observe the log --- You will see ... Read more
[VR] OpenVR and DX12 crashes build
Steps to reproduce: 1. Download and open attached project "vivecrash.zip" 2. Make sure that in player settings VR mode is on (having... Read more
[IL2CPP] MarshalDirectiveException; marshaling of delegates as fields of...
Issue with marshaling of delegates as fields of a struct when using IL2CPP - As noted by the user, there are no issues when using th... Read more
Unable to create prefab from Hierarchy search results
1. Create new project. 2. Add a game object (cube for example) 3. Search for the game object in hierarchy. 4. Try to make it a prefa... Read more
[iOS] Using device camera on iOS 10 causes the application to be terminated
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS 10 device. The build crashes instantly, an error me... Read more
Editor crashes with RenderLoopContext::`vector deleting destructor'
Reproduction steps: 1. Extract the attached archive 'Files.zip' to drive D:\ (Result: D:\Files\Project) 2. Open the project 3. Open ... Read more
-runWithIntegrityLevelLow argument does not affect integrity level
1. Create & build for Windows Standalone a primitive scene with 5.4.0b25 2. Launch build using command line argument -runWithLowInte... Read more
[Linux Editor] Project crashes if the scene is played with 'Maximize on ...
Steps to reproduce: 1) Open the attached project. 2) Open scene 'blopp'. 3) In the Game window, check 'Maximize on play'. 4) Enter p... Read more
[iOS] Artefacts on a mesh with emissive material in Corridor demo iOS 10...
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS 10 device. The splash screen get stuck for a brief ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used