Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
6000.0.50f1
6000.1.6f1
6000.2.0b4
6000.3.0a1
Issue ID
UUM-109202
Regression
No
[MacOS] Can't clear text from text field when using Japanese IME on macOS
Reproduction steps:
1. Open the attached “IN-102260_LIVE-unity-test.zip“ project
2. Open the “Assets/Scenes/CityMap.Unity“ Scene
3. Using “WASD” walk next to the NPC in the bottom right
4. Open the chat in the game by pressing “Space” near the highlighted character
5. Using the Mac IME, type any Japanese text in the text field, without sending it/hitting Enter.
6. Attempt to delete text in the field using the delete/backspace key
Expected result: Each character is deleted one by one
Actual result: Characters don't delete right away, delete in chunks, or the text field becomes "stuck"
Reproducible with: 6000.0.50f1, 6000.1.6f1, 6000.2.0b4
Couldn’t test with: 2022.3.63f1 (Unable to downgrade)
Reproducible on: M1 Max MacOS 15.1.1
Not reproducible on: No other environment tested
Note: If the chat gets “stuck“, closing and reopening the chat shows the text from the previous session when trying to type, even though closing the chat should clear the text field
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment