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Unity leaks memory when doing assertion with interpolated string when Bu...
How to reproduce: 1. Open the "burst_leak.zip" project 2. Open the "SampleScene.unity" scene 3. Make sure Profiler is recording and ... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce: 1. Open the "VS_Leak.zip" project 3. Open the "NewBehaviurScript.cs" script 4. Attach Unity Debugger via Visual St... Read more
[Shadergraph] Nodes can't be connected in routes leading to both master ...
What happened? If you connect a node in a path of nodes leading to any master node input besides position, and then try to connect t... Read more
[2D] [Animation] Clearing All Categories for all sprites on a character ...
[2D] [Animation] Clearing All Categories for all sprites on a character does not delete the Sprite Lib Steps to Repro: 1. import ... Read more
Code completion does not work for MonoBehavior callback methods when usi...
How to reproduce: 1. Create and open a new project 2. Make sure you have Visual Studio 2019 selected under Preferences > External To... Read more
[LWRP] Editor crashes on changing Color Space Linear to Gamma
Editor crashes on changing Color Space Linear to Gamma in LWRP project . Steps to repro: 1. Create a new LWRP project. 2. File > Bu... Read more
Editor window is black when TimeZoneKeyName is invalid
Steps to reproduce: 1. Open Registry Editor 2. Navigate to HKEY_LOCAL_MACHINE\SYSTEM\ControlSet001\Control\TimeZoneInformation 3. Ch... Read more
Kaydara FBX Binary becomes a YAML file when Editor serializes changes
To reproduce: 1. Download attached "FBX_serialization.zip project and open in Unity 2. Open the Assets > asset.fbx file in a Text E... Read more
Anti Aliasing produces artifacts with World Space Text when Multi Sampli...
How to reproduce: 1. Open attached "1169133.zip" project 2. Note that the World Space Text in the Game View has additional visual ar... Read more
[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...
"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating LWRP p... Read more
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