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Editor crash on profiling editor
- Open a new Unity project - Open Profiler window and dock it - In the Hierarchy window and Canvas gameobject (UI -> Canvas) - Then,... Read more
[Android][VR] XRSettings.LoadDeviceByName does not quit VR mode when usi...
To reproduce: 1. Download and open attached "GearVRLoadDevice.zip" project. 2. Add oculus signature file for target device. 3. Buil... Read more
Disabled Canvas elements are still visible
Steps to reproduce: 1. Open QA's attached project 2. Open scene "Main" 3. Under "Canvas" disable the "Image" 4. Notice that it is st... Read more
[2D] Batching on sprite atlas is not behaving properly
What happened: When adding the attached unitypackage to a bigger/fuller project, the batching does not behave correctly. Repro step... Read more
[Android] Can not select Android SDK when its set up with Android Studio...
1. Find a machine that does not have the Android SDK set up 2. Run the set up of Android Studio from the website (use express settin... Read more
JsonUtility.FromJsonOverwrite doesn't overwrite objects data when given ...
Steps to reproduce: 1. Open attached project "972430.zip" 2. Open "Test" scene 3. Enter play mode 4. Select 'Main Camera' in the Hi... Read more
Unity crashes at Scripting::ScriptingWrapperFor or Material::GetTexture ...
How to reproduce: 1. Download project "ReproProject.zip" and open in Unity 2. Open "sceneOne" 3. Enter play mode 4. Exit play mode -... Read more
[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled
Steps for reproductıon: 1) Open attached project 2) Ensure that baking backend is set to Progressive Lightmapper 3) Ensure that `Vie... Read more
[.NET 3.5][Mono][Mobile] Unity fails to retrieve internal strings due to...
Steps to reproduce: 1) Open the attached project. 2) Build and run on an Android or iOS device (with .NET 4.6 and Mono enabled). 3) ... Read more
SphereCast returned hit point snaps to closest edge of mesh collider whe...
1. Open the attached project "SphereCast Hit Point Edge Snap.zip" 2. Load "Test" scene 3. Go to scene view window and select Wirefra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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