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Unable to move Editor windows between monitors when a window dimension i...
Steps to reproduce: 1. Create a new project 2. Undock a window(e.g. Scene view) 3. Increase the width of the window to be higher tha... Read more
[VR] Crash w/ Oculus and DX11 on Camera selection
Steps to reproduce: 1) Download and open attached project "dx11vrcrash_m.zip" (see edit for link) 2) Open scene "KriptoFX/Realistic ... Read more
Visual artifacts appear when rendering to render texture which uses a sp...
To reproduce: 1. Open the project, attached by user (RenderTexturesIssue.zip) 2. Open "Test" scene 3. Enter Play mode 4. Move Cube ... Read more
FileNotFoundException exception when there are special characters in the...
How to reproduce: 1. Open attached project 2. Attempt to enter play mode 3. Notice error in the console Reproduced on: 5.5.0f1, 5.5... Read more
Crash in SplatDatabase::RecalculateBasemap when opening the scene which ...
Reproduction steps: 1. Try to open the attached project; 2. Observe the crash. Expected results: The scene with terrain will not cr... Read more
[Mobile] Stencil buffer on RenderTexture doesn't work on A7 and newer de...
Steps to reproduce: 1. Download "Stencil.zip" 2. Build the test scene 3. Observe the cuboid gameobject in the scene Expected result... Read more
Play animation clip button doesn't work if preview was enabled during pl...
How to reproduce: 1. Open the attached project 2. Make sure Animation window is open 3. Open and Play Sprite_Locomotion scene 4. Sel... Read more
[Android] Application crashes on start when Development build is enabled
Steps to reproduce: 1) Open Unity and create a new project 2) In Build Settings, enable Development Build 3) Build and Run project ... Read more
Particle System Shape property gets corrupted during load (project updat...
Steps to reproduce: 1. Open QA attached project "ParticleSystemShapeError.zip" 2. Open Test scene 3. Enter play mode 4. Observe Erro... Read more
Script in assets crashes editor when project is loading (importing small...
To reproduce: 1. Open user's project Expected: project loads successfully, editor opened Actual: project crashes while loading Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Graphics.DrawProcedural doesn't work like in DX11 when used with DX12
- [Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan results in a frame rate drop compared to OpenGLES 3 and causes Tile Binning to cost more
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode