Search Issue Tracker

1
votes
Fixed

[UI] Canvas elements are not visible after importing project

UI

-

Dec 09, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1) open the project 2) scene 'Menu3D' 3) observe scene (behavior both on scene and game view) Expected behavio... Read more

2
votes
By Design

[WebGL] realtime reflection probes don't work - only baked

WebGL

-

Nov 04, 2015

-

Version/s: 5.2.2f1

-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro: --buil... Read more

0
votes
Fixed

[Prefabs] Unity crash in ObjectUndo::Store when delete GameObject with b...

Assets Management

-

Dec 08, 2015

-

Version/s: 5.3.0f4

To reproduce: 1. Create new project 2. Add new game object to hierarchy 3. Create some more game objects to be the first one's child... Read more

4
votes
Fixed

Cloth defies gravity at small timeScale value

Physics

-

Dec 09, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and open attached project "Net Test.zip" 2. Open and play scene "Test" 3. Press "M" on keyboard to c... Read more

0
votes
Fixed

[MacOS] Crash in SubstanceImporter_CUSTOM_SetMaterialInformation when ge...

Substances

-

Dec 09, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open the attached project on a Mac 2. Select the 'Grass' substance located in Assets/Textures/Environment 3.... Read more

0
votes
Not Reproducible

[DX12][Editor] Moving or clicking in the inspector causes the preview ca...

Graphics - General

-

Dec 09, 2015

-

Version/s: 5.4.0a5

Other issues consist of lighting flickering in scene window. Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12) Ope... Read more

0
votes
Not Reproducible

[DX12][Editor] Changing to Scene view hides Camera and other editor tabs

Graphics - General

-

Dec 09, 2015

-

Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12) Open project. 1. Open scene "Large Scene" 2. Click on the "Scene... Read more

0
votes
Won't Fix

[DX12][Editor] When switching to DX11 from DX12 Unity will crash

DirectX12

-

Dec 09, 2015

-

Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12) Open project 1. Open Scene "Large scene" 2. Make sure the editor... Read more

0
votes
By Design

[DX12] Blacksmith's "Unique Shadow" is incorrect in DX12

DirectX

-

Dec 09, 2015

-

Version/s: 5.4.0a5

Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12) Open attached project 1. Open scene "Large Scene" 2. If you're i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.