Search Issue Tracker
GC Alloc every frame when using Addressables
Reproduction steps:1. Open the attached project “AddressablesBug”2. Enter Play mode3. Open the Profiler window and select a frame in... Read more
[Addressables] Binary catalog is much larger than the old .json catalog
How to reproduce:1. Open the attached project “TestBinaryCatalog3.zip“2. Make sure Addressables 1.21.2 is installed3. Build Addressa... Read more
FPS momentarily significantly decreases when selecting a large area of a...
How to reproduce:1. Open the project “tilemap_performance_repo.zip“2. Open the “SampleScene“ scene3. Enter Play mode4. Select a larg... Read more
[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...
How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more
The effect of changing the time on RootMotion isn't eliminated when call...
How to reproduce:1. Open the attached project “Repro.zip“2. Open the "AnimSetTimeTest" Scene3. Enter the Play Mode4. Click the "SetT... Read more
Motion Vectors are incorrect for terrain mesh when it doesn't use a defa...
URP Motion Vector Pass is outputting incorrect, constant values when Terrain is rendered. Reproduction- Open a MV test project in UR... Read more
Crash on UnpackAllPrefabInstances when building a project
Reproduction steps:1. Open the attached “repro-project“2. Build the project3. Observe the crash Reproducible with: 2021.2.4f1, 2021.... Read more
"Create Prefab Variant?" dialog is shown when creating a Prefab
How to reproduce:1. Open the attached project "fbx-prefab-issue_2022-2-8f1.zip"2. Drag and drop Assets/SampleModel.fbx to the Hierar... Read more
The index.html file is generated incorrectly when building a WebGL project
Reproduction steps:1. Open the attached “repro-project”2. Build the project3. Navigate to the build folder in File Explorer4. Open t... Read more
Build freezes with "RuntimeError: null function or signature mismatch" e...
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. In the Player select “Next“ Expected result: A transition ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View