Search Issue Tracker
[UI Builder] There are duplicate Matching Selectors under the StyleSheet...
How to reproduce: 1. Create a new Unity project 2. Click Window > UI Toolkit > UI Builder 3. Add a Radio Button 4. In the Inspector ... Read more
Methods from NSubstitute Library aren't shown to be run in the Test Runn...
Reproduction steps: 1. Open project "ReproduceNSubstituteBug.zip" 2. Open Test Runner window from Window > General 3. Select "Play M... Read more
Visual artifacts are seen on Microsplat Terrain when Light Layers are en...
How to reproduce: 1. Open the attached project's Scene labeled "World" and "Game" Scene additively 2. In the Scene View, focus on th... Read more
[Package][Platforms Android] AndroidBuildGradleProject not passing set M...
Repro steps: 1. Open attached project 'vr-playground' 2. Select Assets/Settings/Build/Debug/AndroidBuildConfiguration-Debug 3. Pres... Read more
[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps: 1. Open the project in Repro.zip and open SampleScene 2. Build WebGL and host on http server (python3 -m http.se... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps: 1. Open attached project "ArticulationBodyCrash.zip" 2. Open scene "Scene" 3. Enter Play mode Expected result: ... Read more
[Linux] Two clicks are needed to select an option in some Game and Scene...
How to reproduce: 1. Open attached project "test.zip" 2. Open the Game View window 3. Click the aspect ratio dropdown 4. Click on an... Read more
Animation Rigging Weight is fixed on 1 when entering Play Mode
Reproduction steps: 1. Open project "Test Beta.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode 4. From the Hierarchy tab, select... Read more
[Linux] Input System ignores keyboard letter events when shift is being ...
How to reproduce: 1. Open attached project "InputSystem_Warriors_Project.zip" 2. Open "Scene_Example_Warriors" scene (in "Scenes" fo... Read more
Prefab property override blue line have disepeared from HDRP's custom pa...
When changing a property in a custom pass prefab instance, the blue line that indicates a property override isn't displayed in HDRP,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset