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[Probuilder] Colour palettes in vertex color tool appears white
[Probuilder] Brush Color palettes in vertex color tool appear white. Steps To Reproduce 1. Create a project2. Window -> Package M... Read more
[Linux Fedora] UnityWebReqeust https requests always fail returning code...
To reproduce:1) Open attached project (used Windows, Linux Editor not supported on Fedora at the moment)2) Build for Linux Standalon... Read more
[Addressables] Asset gets separated from the Addressable Group when drag...
To reproduce:1. Open the user's attached project2. Open the scene "SampleScene"3. Open the Addressables tab and notice that A, B, C ... Read more
UriFormatException: Invalid URI: The hostname could not be parsed when l...
Steps:1. Open user's attached project ("bristol.zip")2. Open scene "Template_Level"3. Enter Play mode Expected: no error is shown.Ac... Read more
Only one directional light can emit light when using LWRP
How to reproduce:1. Open attached project "SingleDirectionalLight.zip" and scene "SampleScene"2. Observe the Sphere in Game or Scene... Read more
Unity Water FX pack spews null reference errors on import
The Unity Water FX asset pack now spews Null References errors to the console. This is a regression on 2018.2. One of our top 100 as... Read more
[Android] One gets popup about "outdated Android SDK" when both 28.0.1 a...
How to reproduce:1. Create a new project2. Switch to Android player3. Build Android projectResult: While building you get "Android S... Read more
Prefab loses references when instantiated from the Resource Folder
This issue appeared when upgrading a customer project from 2017.4 LTS to 2018.3.I tried to repro this in a smaller similar project, ... Read more
[Profiler] Light probe data does not show under timeline for global illu...
Light probe data does not show under timeline for global illumination view. Steps to repro:1. Open the attached project.2. Go to Win... Read more
Native graphics jobs are not enabled on UWP
This prevents D3D12 from working fast. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default