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Unity crashes when scene is inspected in debugger
To reproduce: 1. Open "repro 742523.zip" 2. Open "NewBehaviourScript.cs" 3. Place a breakpoint on the line "Debug.Log("Break here") ... Read more
[DX12] Teleporter Demo player crashes in DX12
Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command... Read more
[FBX] Some areas of imported mesh are broken
Steps to reproduce: 1. Open attached project 2. In "Assets/Meshes" select the only FBX 3. In its preview, notice that when looking ... Read more
ISerializationCallbackReceiver throws undue exceptions
ISerializationCallbackReceiver throws undue exceptions. Read more
[MacOS] Graphical artifacts when building a scene with camera's Clear Fl...
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ Read more
If you leave Editor in Play mode for 1 hour - it will give error "The pr...
What happened If you leave Editor in Play mode for 1 hour - it will give error about profiler. But I didn't even open Profiler at a... Read more
[OSX] Weird ALLOC_TEMP_THREAD errors appear after selecting File -> Save...
Steps to reproduce: 1. Open Unity on OSX 10.11.1; 2. Create new project; 3. In the new project quickly click File -> Save Scene or ... Read more
Perl touch function sets incorrect time on windows
Perl touch function sets incorrect time on windows Read more
Each particle system requires separate batch to be drawn
Reproduction steps: 1. Open attached project 2. Open the "MainScene" scene 3. Open the profiler window and click on the "Rendering" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Inspector rounds up float values up to a maximum of 7 digits and overwrites the actual values in the file when saving the asset
- Distant Shadowmask does not cast Shadows on Terrain when baking with Adaptive Probe Volumes
- UI Toolkit Debugger "Text Overlays" dropdown is opened in the wrong position when Dynamic Atlas Viewer is opened
- NullReferenceExceptions are thrown on Editor launch when the Project window was locked in the previous project
- Render Pipeline Converter selected asset counter reports one fewer item when using manual selection