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0
votes
Fixed

Unity crashes when scene is inspected in debugger

Assets Management

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Dec 10, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open "repro 742523.zip" 2. Open "NewBehaviourScript.cs" 3. Place a breakpoint on the line "Debug.Log("Break here") ... Read more

0
votes
Postponed
0
votes
Fixed

[DX12] Teleporter Demo player crashes in DX12

DirectX

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Dec 10, 2015

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Version/s: 5.3.0f4

Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command... Read more

0
votes
Won't Fix

[FBX] Some areas of imported mesh are broken

Asset Import

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Dec 10, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. In "Assets/Meshes" select the only FBX 3. In its preview, notice that when looking ... Read more

0
votes
Won't Fix

ISerializationCallbackReceiver throws undue exceptions

Editor - Other

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Dec 11, 2015

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Version/s: 5.3.0f4

ISerializationCallbackReceiver throws undue exceptions. Read more

5
votes
Won't Fix

[MacOS] Graphical artifacts when building a scene with camera's Clear Fl...

Webplayer

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Dec 01, 2015

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Version/s: 5.2.2f1

Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ Read more

0
votes
Fixed

If you leave Editor in Play mode for 1 hour - it will give error "The pr...

Profiling

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Dec 11, 2015

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Version/s: 5.4.0a6

What happened If you leave Editor in Play mode for 1 hour - it will give error about profiler. But I didn't even open Profiler at a... Read more

0
votes
Fixed

[OSX] Weird ALLOC_TEMP_THREAD errors appear after selecting File -> Save...

Editor - Other

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Dec 11, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open Unity on OSX 10.11.1; 2. Create new project; 3. In the new project quickly click File -> Save Scene or ... Read more

0
votes
Fixed

Perl touch function sets incorrect time on windows

Version Control

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Dec 11, 2015

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Version/s: 5.3.0f4

Perl touch function sets incorrect time on windows Read more

0
votes
Fixed

Each particle system requires separate batch to be drawn

Shuriken

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Dec 10, 2015

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached project 2. Open the "MainScene" scene 3. Open the profiler window and click on the "Rendering" ... Read more

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