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[tvOS] Multi camera view doesn't work on tvOS
If there are 2 cameras in the scene that are both shown in the Game view simultaneously, one of them is not rendered at all on tvOS.... Read more
[WSA] Multiple sdk != kUniversalSDK81 assertions are printed when buildi...
Steps to reproduce: 1. Create new project and build using Universal 8.1 sdk with default settings Notice multiple "sdk != kUniversa... Read more
If Canvas Scale Mode is "Scale With Screen Size" the text and its UI Tex...
Reproduction Steps: 1. Open Project "Test017" 2. Open test scene 3. Look at the Game View window and notice that there are text fiel... Read more
Resizing layouts does not always repaint and clear borders
Steps to reproduce: 1. Open any project. 2. Resize windows/layouts in fastly. Sometimes it does not clear/redraw borders. Not repr... Read more
Unity 5.5.0 editor freezes when changing Editor Layout
Reproduction Steps: 1. Open any project on 5.5.0 beta 1 or 2 2. Try changing layout to Tall or Wide 3. Notice that Editor froze Rep... Read more
No dedicated field to enter Plus serial key on OSX
Steps to reproduce: 1. Launch editor 2. Open Manage License window Actual: observe that entry field is called "Unity Professional ... Read more
[UWP] UnityEvent.RemoveListener doesn't remove event on builds with .NET...
Steps to reproduce: 1. Open and build attached project 2. Run build and when it starts click on "Attach Block" button, this will ad... Read more
Unable to edit or delete tags in editor.
How to reproduce: 1. Create new/open project. 2. Select an object you want to set tag for. 3. Press "Add Tag" 4. Press "+" to create... Read more
[Networking] [Profiler] Editor Crash on closing standalone Player with a...
Crash happened only twice. 1. Run Standalone as Host. 2. Run in Editor as Client. 3. Run Profiler - Set Active profiler as OSXPl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] [CameraStacking] Passes are failing when CameraStacking and RG are enabled
- Physics and Raycast have different behavior when enum is exposed in the Editor
- TextField's text is mixed up and overlapping when "Noto Sans-Display" font is used
- TutorialManager Warnings are thrown when creating Test Track, LEGO or 2D Platform microgame template projects
- Incorrect ScrollToItem behavior when called on a deattached ListView