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0
votes
Fixed

[HDRP] Depth Fail operation is not executed when Write Depth is enabled

Graphics Device Features

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May 25, 2022

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Version/s: 2022.1.12f1, 2022.2.0b1, 2023.1.0a1

How to reproduce:1. Open the user's attached "BugReproStencil2" project2. Open the "EnableStencil" Scene3. Select "StencilFullscreen... Read more

0
votes
Fixed

The Editor crashes on exit when using Graphics.RenderMesh()

Graphics Device Features

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May 04, 2022

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Version/s: 2021.3, 2021.3.1f1

Reproduction steps:1. Open the user's attached project2. Open Assets\Scenes\RenderMeshTest.unity3. Close Unity Editor Expected resul... Read more

0
votes
Active

Editor windows become black when using "Graphics.Blit" inside the Editor

Graphics Device Features

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Mar 28, 2022

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Version/s: 2022.1, 2022.1.0b13, 2022.2

How to reproduce:1. Open project "Black_ProjectExplorerWindow.zip"2. Select any file in the Project window from the Editor folder (A... Read more

0
votes
By Design

Setting the Model View matrix using GL.MultMatrix instead of GL.modelvie...

Graphics Device Features

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Apr 20, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1421432_repro.zip")2. Enter Play Mode3. Observe the model4. Click on the "ChangeMVMo... Read more

0
votes
Fixed

Drawn mesh using Graphics.DrawMeshInstanced flickers when setting the Ca...

Graphics Device Features

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Apr 12, 2022

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Version/s: 2021.2.0a2, 2021.2.3f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "TestDrawMeshInstance-2021.zip"2. Open the "SampleScene" Scene3. Enter the Play mode E... Read more

0
votes
Fixed

Garbage is allocated when GraphicsBuffers constructor and other APIs tha...

Graphics Device Features

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Apr 08, 2022

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Version/s: 2021.2.0a18, 2021.3, 2022.1, 2022.2

Reproduction:1. Open the attached project "MinimalRepro-1418412.zip"2. Open Assets/Scenes/TestMeshGetVertexBufferDoesNotAllocateMemo... Read more

0
votes
Fix In Review

Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...

Graphics Device Features

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "XREyeProblem.zip" project2. Enter the Play mode Expected result: The camera's Clear ... Read more

1
votes
Fixed

Crash on ScreenCapture::CaptureScreenshotIntoRend when taking screenshot...

Graphics Device Features

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project from "1410831screen.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press "T" on... Read more

0
votes
Fixed

Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...

Graphics Device Features

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Feb 19, 2022

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Version/s: 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project from "crashSprite.zip"2. Open Scene "Main"3. Enter and Exit Play Mode (do this couple ... Read more

0
votes
By Design

Unity process uses GPU Engine "GPU [n] - Copy" when two monitors are plu...

Graphics Device Features

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Nov 11, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps:1. Set up two monitors plugged into the discrete GPU and two monitors plugged into the integrated GPU2. Set a hor... Read more

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