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1
votes
Fixed

Draw order of UI elements isn't consistent

UI

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Feb 15, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "LayerError" 3. Run it 4. Notice that draw order of blue and green recta... Read more

0
votes
By Design

Configuration window "Select monitor" has different display's numbers th...

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.4.0b6

Configuration window "Select monitor" has different display's numbers than "Screen resolution" settings in Windows Please find a sc... Read more

0
votes
By Design

Bounce height gradually increases if Rigidbody2D starts off with velocity

Physics2D

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Feb 14, 2016

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Version/s: 5.3.1f1

Issue #1: New position is calculated incorrectly Steps to reproduce: 1. Open attached project 2. Open scene "Demo" 3. Run it 4. Aft... Read more

0
votes
Fixed

[Anti-Aliasing / Depth of Field] New effect scripts cause occasional UI ...

UI

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Feb 15, 2016

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Version/s: 5.4.0b6

New Anti-Aliasing + Depth of Field effects on camera cause UI images in the vicinity to momentarily swap with what looks like a scra... Read more

0
votes
Fixed

Starting Play Mode in Editor AnimatorStateMachine::BuildRuntimeAsset tak...

Animation

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Feb 11, 2016

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Version/s: 5.2.3p1

To reproduce the issue follow the steps: 1. Open "PlayModeEntrySlowdown" project 2. Select Obsidian -> Preferences 3. Uncheck the "A... Read more

1
votes
Fixed

EditorGUIUtility.PingObject does not ping a newly created gameobject

Scene Hierarchy

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Jan 30, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. In the menu go to GameObject -> Ping test Actual behavior: only creates new game object E... Read more

0
votes
By Design

Collapsing one component which has gizmos hides gizmos of other componen...

Scene/Game View

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Feb 12, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "770301.zip" 2. Open scene "repro" 3. In hierarchy, select "GameObject" and notice tha... Read more

0
votes
Won't Fix

Custom shader fails to compile for WebGL

Shaders

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Feb 04, 2016

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Version/s: 5.3.0f2

To reproduce the issue follow the steps: 1. Open "wireframe" project 2. Build WebGL project 3. Run the project 4. Press "wire_frame"... Read more

0
votes
Fixed

[WebGL] built scene just shows black canvas

WebGL

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Feb 15, 2016

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Version/s: 5.5.0a1

-e: see title, scene should show normal content but instead just shows black -repro: --open attached project or just create a new e... Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene Actual behavior: Unity crashes Regression from 5.1 t... Read more

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