Search Issue Tracker

0
votes
Duplicate

DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...

Director

-

Apr 05, 2016

-

Version/s: 5.3.4p2

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Animator Controller". 3. Enter play mode. 4. Close t... Read more

0
votes
Fixed

[NetworkAnimator]Network Animator component does not contain properties ...

Networking

-

May 24, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Crete a new project or open any existing one. 2. Create a new game object or select any existing one. 3. Add ... Read more

0
votes
Fixed

[GLCore][GLLegacy] Multi-display with two monitors and fullscreen result...

OpenGL

-

May 24, 2016

-

Version/s: 5.3.5p1

Info: Going to need two monitors (including mac) for case. Just by activating second monitor and running player in fullscreen, its s... Read more

1
votes
Fixed

Reduced performance in Metal vs GLES3.0 when using Standard Shader

iOS

-

May 20, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project - Make sure that Metal is the selected Graphics API in the Player settings 2. Build to ... Read more

0
votes
Fixed

[API update]API updating fails when trying to update from 4.7 to 5.X

Scripting

-

Mar 15, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open project (link provided below). 2. "Project Upgrade Required" window appears. Click "Upgrade... Read more

1
votes
By Design

Mouse and touch inputs are reported with decimals on OSX in editor Play ...

MacOS

-

May 22, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Open scene DebugScene.unity 3. Play the scene 4. Click anywhere in the game view - N... Read more

0
votes
Fixed

[OSX] Event.current.shift returns true only when moving the mouse

IMGUI

-

May 23, 2016

-

Version/s: 5.4.0b18

How to reproduce: 1. Open the attached project 2. Open the window Window -> Shift bug 3. Hold Shift, move mouse on the window and wa... Read more

0
votes
Won't Fix

Time.unscaledDeltaTime doesn't update after stepping over few frames sin...

Themes

-

May 25, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1) Open user's attached project 2) Open "Scene" scene 3) Select "GameObject" and turn off "Autorun" in inspector... Read more

0
votes
Postponed

[API update] Boo/UnityScript scripts accessing obsoleted indexer propert...

Scripting

-

May 25, 2016

-

Version/s: 5.4.0b18

Steps to reproduce: 1. Download and open attached project. 2. Download and open folder named "script_testes". 3. Drag and drop scrip... Read more

0
votes
Fixed

Standard Assets / Utility / AlphaButtonClickMask.cs - wrong pivot bug

UI

-

May 25, 2016

-

Version/s:

1) What happened Standard Assets/Utility/AlphaButtonClickMask.cs It works only in pivot(1, 1). But it doesn’t work otherwise. 2) Ho... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.