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0
votes
Not Reproducible

Crash at GetObjectArrayFromPrefabRoot when destroying child object while...

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Feb 16, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. In hierarchy, select "Prefab" game object 4. Press Apply, to a... Read more

0
votes
Won't Fix

Multi-editing two objects locks up position Y even if Y values are the same

Inspector Framework

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Feb 10, 2016

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Version/s: 5.4.0b5

Reproduction steps: 1) Open project I attached and proceed to scene "test". 2) Check out positions of both plane objects in the scen... Read more

0
votes
Fixed

[Shuriken][SceneView] Particle simulation in Scene View is based on "Fix...

Shuriken

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Feb 17, 2016

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Version/s: 5.3.2p3

Reproduction steps(GIF attached): 1. Open attached "New Unity Project 20" project. 2. Open "1" scene. 3. Click on "Particle System" ... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more

0
votes
Fixed

[2D] Unchecking Override for Android for group of sprites Using ETC1 Com...

2D

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Feb 17, 2016

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Version/s: 5.4.0b7

When a group of sprites that use ETC1 compression is selected, unchecking the Override for Android box and clicking apply does not a... Read more

6
votes
Not Reproducible

Prefabbed and not applied long values get reverted when entering play mode

Asset and Scene Management

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Feb 11, 2016

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Version/s: 5.3.2f1

How to reproduce: 1) Open the LongBugScene scene from the attached project 2) Select the scene_LongData object 3) Notice it has a va... Read more

0
votes
Duplicate

CheckDisalowAllocating error pop up after selecting missing script field...

Editor - Other

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Feb 11, 2016

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Version/s: 5.4.0b6

Reproduction steps: 1) Open project I attached and proceed to "StartScene". 2) Select Camera in the hierarchy and click on a missing... Read more

0
votes
Fixed

[Regression][5.3] 'Threadsafe Linear allocator' error is thrown when ope...

Editor - Other

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Feb 17, 2016

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Version/s: 5.3.2p4

Steps to repro: 1. Open Unity 5.4.0p4; 2. Create new empty project; 3. Observe console. Actual result: 'Threadsafe Linear allocat... Read more

0
votes
Fixed

[GammaSpace][Build] LoadLevel with skybox ambient source increases brigh...

Progressive Lightmapper

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Feb 05, 2016

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Version/s: 5.3.1p3

Repro steps: 1) Open the project 2) Build lighting for scene 01 2) Build and run the scene 3) Notice the brightness before pressing ... Read more

0
votes
Postponed

[Debug] Result of GetComponent<> called as a generic type crashes editor...

CodeEditors

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Feb 16, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "771224,.zip" 2. Open scene "repro" 3. Open script "crash.cs" using VS 4. Add breakpoi... Read more

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