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0
votes
Not Reproducible

[UWP] Deployment canceled by user when build and running

Windows Store Apps

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Oct 16, 2015

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Version/s: 5.2.2f1

Build and running UWP application from editor, usually ends up with "Deployment canceled by user." error, though nothing was done to... Read more

0
votes
Postponed

[SerializedArray] Adding over 2000 elements to a serialized array causes...

IMGUI

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Oct 08, 2015

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Version/s: 5.3.0b2

To reproduce the issue follow the steps: 1. Load "New Unity Project 1" project 2. Load "EmptyArray" scene 3. Find "keyword" array ... Read more

1
votes
Fixed

Lot of same errors on editor generating network serialization

Networking

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Oct 16, 2015

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Version/s:

Recursively defined network structures cause stack overflow in editor when building. Applies to classes derived from MessageBase. Read more

1
votes
Fixed

[iOS] Video is closed when switching from control setting minimal -> ful...

iOS

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Oct 16, 2015

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Version/s: 5.2.2f1

To Reproduce: 1. Deployt the attached project. 2. Click 'Video : Minimal" 3. Click the button in the lower right corner to change c... Read more

0
votes
Fixed

[MeshAPI]Memory leak with procedural Mesh

Graphics - General

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Oct 15, 2015

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Version/s: 5.3.0b2

How to reproduce: 1. Open the attached project 2. Open Bug scene -There is this documentations script http://docs.unity3d.com/Script... Read more

0
votes
Fixed

[OSX][AMD-only][GLLEGACY] Deferred rendering causes lots of artifacts an...

OpenGL

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Oct 16, 2015

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Version/s: 5.3.0b2

Deferred rendering on editor causes serious artifacts, shadows are not shown. On player it osx player it crashes. Project Steps: 1... Read more

5
votes
Fixed

Prefabs will not save inspector data changes if manipulated by editor sc...

Asset and Scene Management

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Oct 18, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open Project. 2. Open scene "Test Scene" 3. Click on the gameObject "Cube Prefab" in the Hierarchy. 4. Press ... Read more

7
votes
Postponed

UI Text disappears on editor focus change due to editor DLL

UI

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Oct 18, 2015

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Version/s: 5.3.0b3

How to reproduce: 1. Open provided example project 2. Open Assets/TestScene.unity 3. Double-click "HUD" game object to bring it into... Read more

0
votes
Fixed

[AnimatorOverrideController] Override controller created during runtime ...

Animation

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Oct 09, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "SA_Character_1P_Basepose" in hierarchy 4. Notice that ... Read more

0
votes
Fixed

AssetBundle names not listed in correct alphanumerical order

Editor - Other

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Oct 15, 2015

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Version/s: 5.2.1p1

Steps to reproduce: 1. Open attached project 2. Select the 'New Material' 3. At the bottom of the Inspector, add 6 asset bundle nam... Read more

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