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[Linux] Crash on creating new project in 'mini_get_debug_options'
Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options #1 0x00555773e85e14 in InitializeMo... Read more
Package Manager is completely unresponsive the first time it is opened a...
How to reproduce: 1. Open any Unity project 2. Open the Package Manager window 3. Wait until the packages are loaded 5. If "all pack... Read more
Creating a new asset with a filename that includes multi-byte Unicode ch...
1) In the Project, create a new Material asset with the following filename: がぎぐげごばびぶべぼぱぴぷぺ 2) Notice that when the asset is created ... Read more
Shader RenderQueue changes are not reflected on Projectors when RenderQu...
How to reproduce: 1. Open the attached project ("case_1170548-projector-render-queue") 2. Open the repro scene ("SampleScene") 3. Se... Read more
[Addressables] Duplicate Inspector section for Addressable bool setting ...
How to reproduce: 1. Open the attached project named Case_1170613 2. Select the Cube prefab in Project window 3. Observe the Inspect... Read more
[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...
Steps to reproduce: 1. Open user-supplied project ("AceTension.zip"). 2. In the build settings select only in -> "Scenes In Build" -... Read more
[IL2CPP]Memory leak in ParticleSystem.GetParticles when using a Mesh par...
How to reproduce: 1. Open the attached project 2. Build for iOS and open the Xcode project 3. Go to Menu bar-> Product-> Profile 4. ... Read more
Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode
How to reproduce: 1. Open the "Tree_Crash.zip" project 2. Open the "Scene.unity" scene 3. Open the "Tree" prefab 4. Enter Play Mode ... Read more
Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...
How to reproduce: 1. Open attached project 2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3... Read more
[Trail Renderer] Trail's Width curve key properties do not mark as selec...
How to reproduce: 1. Create a new project 2. Add 'Trail Renderer' component to any Game Object 3. Go to 'Width' property 4. Right-cl... Read more
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