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0
votes
Fixed

No preview in Game View on most stages using Frame Debugger

Scene/Game View

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Jun 21, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open the attached project and the "Broken Framedebugger" scene in it. 2. Open Frame Debug window and Enable it... Read more

4
votes
Fixed

CanvasRender.OnTransformChanged is being called every frame even though ...

UI

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Jun 23, 2016

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Version/s:

Steps to reproduce: 1.Open attached "Hierarchy-Transform tests" project 2.Open "CanvasRenderer.OnTransformChangedTest" scene 3.Open ... Read more

0
votes
Fixed

[Shader][ES 3.0] Image color is rendered incorrectly on specific Android...

Mobile Rendering

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May 16, 2016

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Version/s: 5.3.4p5

Reproduction steps: 1. Open the attached project 2. Open and play "Main" scene 3. Notice that the left squares' color is rendered co... Read more

4
votes
Fixed

[VR][Gear VR] Using Anti Aliasing causes screen flicker with Gear VR

VR

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Jun 22, 2016

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Version/s: 5.4.0b22

To reproduce: 1) Open attached project 2) Make sure AA in quality settings is not disabled 3) Build and run for GearVR (make sure yo... Read more

0
votes
Fixed

[VR] Different particle shader transparency between editor and build

VR

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Jun 18, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download attached project and open scene "TestScene" 2. Make sure VR mode is on in settings 3. Build for stan... Read more

0
votes
Fixed

There's no way to query currently selected keyboard on iOS

iOS

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Apr 03, 2015

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Version/s:

See here: http://forum.unity3d.com/threads/touchscreenkeyboard-in-ios-not-properly-handling-japanese-keyboard-entry-romaji-hiragana.... Read more

0
votes
By Design

Raycasting to and from a Character Controller doesn't hit intended target

Physics

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Jun 17, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open my attached project inside "case_806527 Raycastproblem" file. 2. Select "Test Broken - Camera too high" ... Read more

1
votes
Fixed

Undoing hierarchy leads to m_TransformData.hierarchy == NULL assert foll...

Project Browser/Hierarchy

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Jun 22, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Create new project 2. Add empty GO 3. Add Child GO to previously created GO 4. Add child to GO created in st... Read more

0
votes
Not Reproducible
1
votes
Duplicate

[LightProbes]When spot light and area light are enabled some light probe...

Global Illumination

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Jun 23, 2016

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Version/s: 5.3.5p3

To reproduce: 1. Open example project "test.unity" 2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3... Read more

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