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[UWP] Player crashes on Material::GetTexture with Debug configuration wh...
Steps to reproduce: 1. Open attached project 2. Switch platform to UWP and build 3. Open VS solution 4. Deploy on local machine with... Read more
Permissions get undeclared on Android Oreo
How to reproduce: 1. Open the attached project 2. Build and run test scene on device which Android version is 8.0 Result: App is unr... Read more
[UWP] Special characters in the product name are not removed from the na...
Steps to reproduce: 1. Open attached project *product name contains special characters ™ or © * 2. Switch platform to UWP and build ... Read more
Irrelevant warning message when using Animator.Play on a disabled object...
To reproduce: 1. Download and open attached "BugReport.zip" project. 2. Open "Scene" scene. 3. Enter Play mode. 4. Press A on keybo... Read more
[.NET 4.6] "InternalsVisibleTo" not functioning
Reproduction steps: 1. Open "InternalsVisibleBug.zip" project 2. Enter Play mode 3. See that a "MethodAccessException" error was th... Read more
UI resizes itself on entering play mode
Elements of a UI Canvas will resize themselves when entering play mode. This seems to be related to having non-0 offsets/anchors, an... Read more
Crash at Unity::Cloth::SetEnabled, when Moving Cloth component, when Ski...
To reproduce: 1. Create empty object. 2. Add Cloth Component. 3. On Cloth component press 'gear' and select "Move Up". Reproducible... Read more
Terrain Collider inspector's info is out of bounds, when inspector is sc...
To reproduce: 1. Create terrain. 2. Add cloth component. (or any other component which would have "Edit bounds" or "Edit constraints... Read more
maxSpeed and deltaTime for Vector2.SmoothDamp are not optional
To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip) 2. Observe the console 3. Inspect test.cs script Expect... Read more
Joint is attached but no longer functions when connected body is disable...
To reproduce: 1. Open attached Unity project "DisablingConnectedObjects.zip" 2. Open "TestScene" scene 3. Go into Play mode 4. Disab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled