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[HDRP] All Shadow override removes on resetting in Sky and Fog Volume
All Shadow override removes on resetting in Sky and Fog Volume. Steps to repro: 1. Create a new HDRP template project 2. Hierarchy ... Read more
Ambiguous AOT stubbing C# code generated for implicit operators of third...
[Original Issue|https://support.ludiq.io/communities/5/topics/4966-ambiguous-aot-stubbing-c-code-generated-for-implicit-operators-of... Read more
[Transport] NetworkDriver Memory Leak after starting a server and leavin...
How to reproduce: 1. Open attached project "IncodeNetworking.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game View, press... Read more
[HDRP] Look Dev window closes along with NullReferenceException error on...
Docked Look Dev window closes along with NullReferenceException error on entering Play mode. Steps to repro: 1. Create a new HDRP ... Read more
[URP] URP renderers are created with the same name
Steps To Reproduce: 1. Create a new Project with URP template 2. Project Window > Settings > UniversalRP > HIghQuality > Inspector ... Read more
[URP] Project settings search bar size changes on hovering when RenderOb...
Project settings search bar size changes on hovering when RenderObject is selected in the Project window. Steps to repro: 1. Creat... Read more
Inconsistency displaying company name in Package Manager UI
The author of packages are inconsistent. Sometime it's Unity, Unity Technologies inc., Aps, etc. We need it to be conform with the l... Read more
[HDRP] 'Visualize Cascades' text is clipped from both ends on resizing t...
Steps To Reproduce: 1. Create a new project with HDRP template 2. Hierarchy > Sky & Fog Volume > Inspector 3. Add Overrides > Shado... Read more
[Mobile] Resetting the Player Settings does not reset Icons to default e...
Repro steps: 1. Create a new project 2. Switch build target to Android/iOS 3. Go to Player Settings -> Icon 4. Assign any icon 5. Cl... Read more
Different phenomenon when SetPropertyBlock is called with and without a ...
How to reproduce: 1. Open the attached "MaterialPropertyBlockAnimation" project 2. Open the Sample Scene and Enter the Play mode 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Texture streaming causes all textures to be point filtered in Player when using Direct3D12 API
- [DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngine.Experimental.Rendering.RayTracingMode.DynamicGeometry
- RegisterValueChangeCallback is not called when changing the PropertyField value
- The Properties option is missing when pressing RMB on the PropertyField
- [Android] forward+ lighting glitch when built on Xiaomi Mi 10