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[Cmd arguments]The -force-free flag disables platforms, which were unava...
To reproduce: 1) Launch Unity with -force-free (either through command line or changing shortcut) 2) Create new project 3) Go to bui... Read more
[UI] Font Material doesn't populate _MainTex_TexelSize
Repro steps: 1) open the project and scene in it 2) Notice Text and Quad objects in the Game View and that they are different colore... Read more
[LoadLevel] Crash if scene in which LoadLevel is called has Canvas that ...
Steps to reproduce: 1. Open attached project "LoadLevelCrash.zip" 2. Open scene "repro" 3. Run it 4. Observe crash 5. Open project... Read more
[ContextMenu] Screen.width or Screen.height called in ContextMenu return...
Steps to reproduce: 1. Open attached project "ContextMenuBug.zip" 2. Open scene "repro" 3. Select "Cube" game object 4. Clear conso... Read more
No warning is thrown when user's assets are replacing default Unity assets
Steps to reproduce: 1. Open attached project (737475.zip) 2. Notice there is a shader in Assets folder which replaces default UI sh... Read more
[WebGL] Chrome/Safari/Edge itself reacts to arrow keys even WebGL conten...
-what happened: Inconsistent behaviour between Chrome/Safari/Edge and Firefox when pressing Up/Down/left/right arrow keys. When ther... Read more
Unity Editor crash after runing scene
To reproduce: 1. Open attached project (repro739499.zip) 2. Switch platform to iOS 3. Play Main scene 4. Editor crashes Read more
Animator enabled from the button or script by Animator.enabled doesn't a...
1. The "Leader board" button is supposed to cause the Main Menu canvas to animate (go up) and the Leader board canvas to also go up.... Read more
[iOS] Significantly higher memory usage on older devices with 4.6
Memory usage on older devices is much higher seems to be reproducible on iPad 4 and older devices. To Reproduce: 1. Build & Deploy... Read more
The editor crashes when entering play mode
Editor crash. It seems like the issue occurs during some sort of garbage collection that occurs when starting play mode. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assertion failed on expression" errors appear when selecting specific Tile Palette GameObjects
- “CommandBuffer: built-in render texture type 3 not found while executing” warning is displayed in URP project
- Player build logs a "material with shader doesn't have a '_MainTex' property" error when instantiating a specific amount of specific prefabs
- The LayerMask parameter is ignored when using Physics2D.GetRayIntersection method
- The Tilemap GameObject causes other Tilemap GameObjects to become invisible when its “Mask Interaction” is set to “Visible Inside Mask”