Search Issue Tracker
Fixed in 2020.2.X
Votes
1
Found in
2019.3.8f1
2019.4
2020.1
2020.2
2020.2.0a13
Issue ID
1251614
Regression
Yes
[Linux] GameObjects in the Hierarchy window are not highlighted when dragging an asset from the Project window over them
Reproduction steps:
1. Open a new or an existing project
2. Add a few GameObjects to the Hierarchy window if there are none
3. Create a Prefab out of one of them
4. Drag the created Prefab from the Project window over the GameObjects in the Hierarchy window
Expected result: The GameObjects in the Hierarchy window are highlighted
Actual result: The GameObjects in the Hierarchy window are not highlighted
Reproducible with: 2019.3.8f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
Not reproducible with: 2018.4.23f1, 2019.3.7f1
Note: Not reproducible on Windows or macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Resolution Note (fix version 2020.2):
Fixed in version 2020.2.0b1