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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2022.3.51f1
6000.0.26f1
6000.1.0b2
6000.2.0a6
Issue ID
UUM-108878
Regression
No
Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
*Steps to reproduce:*
# Open attached project (build_cancel_test.zip)
# Click "BUILD TEST/Clean Build - macOS" menu button (reproduces with other platforms too)
# Wait for the build to reach "Incremental Player Build" step
# Cancel build by clicking the "Cancel" button on the build progress bar window
# Check the console to see buildReport.summary.result
*Actual results:* Result returned as "{*}Failed{*}" together with a "{*}TaskCanceledException: A task was canceled.{*}" exception.
*Expected results:* Result should return {*}Cancelled{*}.
*Reproducible with versions:* 2022.3.51f1, 6000.0.26f1, 6000.1.0b2, 6000.2.0a6
*Not reproducible with versions:*
*Tested on (OS):*
* macOS Sequoia 15.5
*Notes:*
* If build is cancelled during any other step (Shader compilation, script compilation, etc) - the results is correctly returns as Cancelled.
* Tested on several different platform builds - all behave the same.
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