Search Issue Tracker

5
votes
Postponed

Broken text PPtr in file errors thrown when upgrading project or reimpor...

Serialization

-

Oct 27, 2015

-

Version/s: 5.3.0b4

Open the attached project and reimport all assets in it. Lots of "Broken text in PPtr" errors are going to be shown. This is a regr... Read more

0
votes
By Design

[Android] Playing a video without a delay after another video has ended ...

Android

-

Oct 27, 2015

-

Version/s: 5.3.0b4

Playing a video without a delay after another video has ended doesn't always work on Android Read more

0
votes
Fixed

[iOS] Can't build and run with latest Xcode update (7.1)

iOS

-

Oct 27, 2015

-

Version/s: 5.3.0b4

-e: see title, says I have to do it manually (which works) because my version is not in the compatibility list -repro: --get latest... Read more

0
votes
Fixed

Calling GUI methods in Update crashes the editor

IMGUI

-

Oct 27, 2015

-

Version/s: 5.3.0b4

Add the following code to the Update method of a new script: if (GUI.Button (new Rect (20, 20, 60, 20), "Test")) {} Attach the scr... Read more

0
votes
By Design

[Graphics]Particles are occluded behind any gameobject

Shuriken

-

Oct 27, 2015

-

Version/s: 5.3.0b4

What happened: The particles are being rendered behind objects with the mesh renderer components; However, the particles in the sce... Read more

0
votes
Fixed

[Substance] ProceduralMaterial.isProcessing always returns true when clo...

Substances

-

Oct 28, 2015

-

Version/s: 5.2.2p1

ProceduralMaterial.isProcessing always returns true when it's cloned with the Renderer.material property. This issue only reproduce... Read more

0
votes
Fixed

Warning shows random transitions depending which one is open in animator...

Animation

-

Oct 27, 2015

-

Version/s: 5.3.0b4

How to reproduce: 1. Open the attached project 2. Open IevaScene 3. There should be a warning about "Asset 'Character': Transition ... Read more

0
votes
Fixed

After deleting layer and clicking undo transitions are missing

Animation

-

Oct 28, 2015

-

Version/s: 5.3.0b4

How to reproduce: 1. Open the atached project 2. Open directional light controller in animator window 3. Check what is in both layer... Read more

0
votes
Fixed

[tvOS] Calling PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTar...

tvOS

-

Oct 27, 2015

-

Version/s: 5.3.0b4

To Reproduce: 1. Open the attached project and click "Test/Bug" in the menu to call: PlayerSettings.SetScriptingDefineSymbolsForG... Read more

0
votes
Fixed

Material substance is still present in the built application with Load B...

Substances

-

Oct 01, 2015

-

Version/s: 5.2.1f1

Steps to reproduce: 1. Open attached project 2. Open 'Isaac_SubstanceTest' scene 3. Make sure 'sphere' material has Load Behaviour ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.