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[UWP][WSA] Locking/unlocking screen causes application ignore mouse inpu...
When UWP or WSA application is running, locking and unlocking screen causes application ignore mouse input. Enabling Independent Inp... Read more
[Texture Sheet] Particles using Texture Sheet Animations loop back to fi...
Particle Systems using texture sheet animations often loop back and display the first frame before they die. Repro steps: 1. Open P... Read more
Component gizmos alpha stacks
1. Open Unity with any project. 2. Attach an audio source component to a random object. 3. Select the random object, and hit Ctrl+D... Read more
[tvOS] UI Slider Image gets stretched on tvOS
1. Open attached project 2. Build to tvOS on 5.4 3. UI slider value will change automatically and rotate 4. UI slider image will str... Read more
[AssetBundles] Crash on YAMLRead::TransferSTLStyleSet when building Asse...
Repro steps: 1) Open the project 2) In the Menu bar go to Asset Bundles -> Settings 3) Change the build target to Win/OSX 4) Click ... Read more
Windows Store il2cpp scripting backend projects crash on startup when pr...
To reproduce: 1. Create new project 2. Go to Edit -> Project settings -> Player 3. Under "Other settings" set "Scripting Backend" to... Read more
Video of only one of the scripts is played, if they are called from the ...
Open attached project -> 1.unity scene or 1. Create your project 2. Create 2 script that play some short video from their Awake func... Read more
[iOS][Android] Crash within UI::SyncDirtyElements
To reproduce: 1) Open attached project 2) Build and run on iOS or Android 3) Tap "Go" and "Create Random" 4) After loading, tap a bu... Read more
[Regression][Windows][AssetImport] Game view goes black after importing ...
Steps to repro: 1. Open Unity on Windows 10 with -force-glcore mode; 2. Right click in Project tab Import Package -> Network (thoug... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow