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[AudioMixer] Editor throws warning when creating new Snapshot
How to reproduce: 1. Create a new project in Unity 2020.2.0a16 or above 2. Open Audio Mixer window 3. Create a new Mixer 4. Crea... Read more
[URP] TargetEye property is missing from Camera in the Inspector window ...
How to reproduce: 1. Create new URP project in 2019.4 stream 2. In the Hierarchy window select "Main Camera" game object 3. Observe ... Read more
Fixed Timestep project setting affects the update rate of ParticleSystem...
How to reproduce: 1. Open user-submitted project 2. Open the SampleScene 3. Enter Play Mode Expected result: Particle System on the... Read more
[HDRP] Enabling High quality Subsurface Scattering makes material render...
1) Open an HDRP project on Mac 2) Add a subsurface scattering material 3) Enable the high quality in the HD asset Read more
[HDRP] Undo color change while picker is open produces a warning
On 8.2.0 and 10.0.0 Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker) 2... Read more
Assets are referenced by ManagedStaticReferenced when Scene is unloaded ...
How to reproduce: 1. Open the attached 'UiMaskBug.zip' project 2. Open 'Empty Scene' Scene 3. Enter Play Mode 4. Press 'Load' button... Read more
Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc wh...
How to reproduce: 1. Open attached project "Case1256213_reloadWindow.rar" 2. Select "SimpleMaterial" Material 3. Click on the triple... Read more
Texture doesn't support 64-bit precision when its Texture Type is set to...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Game View, observe the... Read more
Editor throws warning when adding a Scriptable Object as a sub asset usi...
How to reproduce: 1. Open attached project "case1262293.zip" 2. Select "MainAsset" in the Project window 3. Click the "Add" button i... Read more
Textures become gray when they are converted with Graphics.ConvertTexture
How to reproduce: 1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project 2. Open Assets/Textures folder 3. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Texture Importer: Swaps red and blue channels
- Parallax mapping with UVs set other than UV0 plugged into sample texture 2d produces an error
- Objects with single letter name won't show up in hierarchy search results
- The GameObject is not transparent when setting CameraDepthTexture as a depth render target
- SRP Lens Flares with Occlusion enabled inconsistently shine through objects