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[ShaderGraph] Disabled Blackboard's sliders become revealed when a Node ...
Reproduction steps: 1. Open the attached project named Case_1187359 2. Open the "Test" ShaderGraph file 3. Add a Multiply Node just ... Read more
[ShaderGraph] Properties from the Blackboard can be dragged into the Gra...
Reproduction steps: 1. Create a new project 2. Create a new ShaderGraph file and add a few Properties in the Blackboard 3. Observe t... Read more
[VCS] Mac Alert Sound is played when navigating the Version Control Asse...
How to reproduce: 1. Create a new project in your Preferred workspace and open it 2. Setup Perforce 3. Open the Version Control Wind... Read more
Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...
Repro steps: 1. Download example project 2. Open Samplescene 3. Press play and take a look at what the scene looks like 4. Build the... Read more
[VCS] The Scroll Bar in the VCS Window can be hidden even when there are...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and check out 10-20 asse... Read more
[Shader Graph] All UV dropdown value is clipped under Shader Graph
Value of All UV dropdown is clipping from UV node category (Simple Noise, Rotate, Radial Shear) under Shader Graph Window, refer att... Read more
[Mesh] Crash when using half4 in custom vertex struct with Mesh.SetVerte...
Steps to repro: 1. Download attached project 2. open scene "SampleScene" and enter playmode 3. observe crash 4. in Vertex.cs, change... Read more
Timeline animation stops before the last keyframe when it is an even number
Repro steps: 1. Open user attached "Timeline Bug" project and scene "SampleScene" 2. Press play Expected result: Cube moves and the... Read more
Unity crashes when RebuildGraph() is used
Repro steps: 1. Open user attached "TimelineRebuild" project and scene "SampleScene" 2. Enter Play Mode Expected result: Timeline p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present