Search Issue Tracker
Unity crashes when on coroutine loading new scene and activating cloth g...
Reproduction steps: 1. Download project "ClothCrash563.zip" and open in Unity 2. Enter Play mode 3. Press "Test" button in Game view... Read more
Splitting up the Animation clip in Timeline Editor results into Timeline...
How to reproduce: 1. Open the attached "SyncRepro" project and "Repro" scene 2. Make sure that Timeline and Animation windows are b... Read more
Unity freezes while applying prefab when the scene has multiple Box Coll...
Reproduction steps: 1. Download project "PrefabApplyBug.zip" and open in Unity 2. Open scene "Bug" 3. Select "Prefab" in Hierarchy 4... Read more
[iOS] German upper case letter sharp S (ß) (Unicode U+1E9E) does not fal...
The German capital sharp S letter was introduced recently as part of Unicode in 2008. When this character appears in a Text compone... Read more
[DirectX] On Camera.Render freezes the editor when Clear flags is set to...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice a freeze, later a crash in the editor Expected result... Read more
Using Tilemap.ClearAllTiles() some tiles are left behind until Unity rec...
To reproduce: 1. Download attached project "2DAdventureGame.zip" and open in Unity 2. Open "Test" scene 3. Click "MapGenerator" gam... Read more
Physics.Raycast hits ghost collider if gameObject has attached Character...
Steps to reproduce: 1) Download attached project 'BugReport_Physics_Raycast.zip' and open in Unity 2) Open scene 'Scene' and press ... Read more
Appdata_t Position vertex value within Shuriken is changing as a global ...
Steps to reproduce: 1) Download attached project 'Tests.zip' and open in Unity 2) Open scene 'bug' 3) Select 'Particle System' part... Read more
[iOS] iOS PlaybackEngine is not loaded when running in batch mode on Mac...
As a result, it's impossible to build for iOS from the console. The issue only appears on Mac Minis. Not reproducible with iMacs an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file