Search Issue Tracker
The hierarchyCount counts the number of all Transforms in the Hierarchy ...
How to reproduce: 1. Open the “HierarchyCount“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Ex... Read more
Calling SetBoneTransforms throws a "NullReferenceException" error when t...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Create a new 2D Triangle ... Read more
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce: 1. Open the “IN-70366“ project 2. Open the “World“ Scene 3. Click on the “Whole Body“ GameObject in Character C... Read more
Rotating the IK bone chain in certain angles can cause it to flip 180º
This is previously reported by a user in the 2d forums: https://forum.unity.com/threads/flip-bug-with-inverse-kinematics-limb-sol... Read more
Sprite stops tracking associated bones in subsequent Play Mode runs when...
Reproduction steps: 1. Open the attached “Bugtest.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter th... Read more
The wrong mesh is pasted when copying and pasting a Rig with bones and i...
How to reproduce: 1. Open the attached “RigCopyPasteBug.zip“ project 2. Select the “Model“ asset 3. Open the “Sprite Editor” and ... Read more
Sprite Resolver's "SetCategoryAndLabel" method doesn't take effect
Reproduction steps: 1. Open the attached “Repro” project 2. Open the “Assets/DemoScene.unity” Scene 3. Enter the Play Mode 4. Pr... Read more
Visual variant selector property thumbnails in the Sprite Resolver compo...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 2. Select the ... Read more
[2D] Adding the 2d animation package adds BoneWeight data to every Sprit...
Steps to reproduce: 1. Open the attached user project "anim2d.zip" 2. Click "Build -> Build Bundles" at the top menu 3. Using the... Read more
Sprites in the Sprite Library are not changed when the preview thumbnail...
How to reproduce: 1. Open the attached project "SpriteLibraryBlendTree.zip" 2. Open Assets/SpritesLibraries/CarTeamGreen.spriteLib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection