Search Issue Tracker
Visual Studio breakpoint is not hit if it's placed inside a namespace th...
How to reproduce: 1. Open the "Breakpoint_Broken.zip" project 2. Open the "ExampleScene.unity" scene 3. Open the vList.cs in Visual ... Read more
UnityLinker exception when building to any platform with managed code st...
To reproduce: 1. Open attached project 2. Build and run to any platform Actual result: the Fatal error in Unity CIL Linker appear E... Read more
[HDRP] Enabling SSR in HDRP quality settings breaks rendering loop
Version tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene 2) Go to Edit -> Project Settings -> Qu... Read more
[HDRP] Subsurface Scattering toggle in HDRP quality settings does not work
Versions tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene 2) Go to Edit -> Project Settings -> Q... Read more
[DXR] Crash after deleting Area Light
Reproduction steps 1) Checkout HDRP/staging github branch 2) Edit manifest to use mentioned branch(replace all local paths). 3) Ope... Read more
[UI Element Debugger] Unity Stylesheet apply button text is clipped in t...
Unity Stylesheet (DefaultCommonDark_verdana) apply button text is clipped in the root Visual Element section Steps to repro: 1. Cre... Read more
[IMGUI] "Probability" text is clipping under "Emission" property of Part...
"Probability " text under Bursts from Emission property is clipping of Particle Effect window, Refer attached screenshot. Steps to... Read more
Fragment shader with usage of any of built-in matrices breaks draw-call ...
To reproduce: 1. Open the attached project 2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are rendered Actua... Read more
[Android] 2D Physics objects are simulated differently on devices which ...
To reproduce: 1. Open the attached project 2. Build and run on a device that was updated to Android 9 or 10 but had Android 8 out of... Read more
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect w...
[Shuriken] Text overlaps with the dropdown icon in the Particle Effect window when Simulate layers is set to Ignore Raycast Text o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform