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Crash on TerrainDataScriptingInterface::ComputeDetailInstanceTransforms ...
Reproduction steps:1. Open the “Bug Test“ project2. Open the “testscene“ scene3. Enter Play Mode Expected result: the Editor does no... Read more
[Vulkan] Display Transfer Function not applied correctly when switching ...
Reproduction steps:1. Create new 3D unity project (BRP or URP and probably HDRP) 2. Switch to Gamma 3. Switch Gfx API to Vulkan 4. S... Read more
Shadows blinking/artifacting when rendering Directional Light Shadows
How to reproduce:1. Open the project from Edit section labeled "Download: "2. Set Active Scene to "WoundWormsLair_Light"3. Enter Pla... Read more
Loading bar of a loading screen is off-center in the WebGL build
How to reproduce:1. Open the project “IN_29676”2. Make sure WebGL is selected as a Platform in Build Settings3. Build And Run Expect... Read more
SRP Batch is not working for ShadowPass drawcalls when using AlphaClip
Reproduction steps:1. Open the attached project “SRP_Batch_Repro“2. Open “Assets/Scenes/TestScene.unity“ Scene3. Open Frame Debugger... Read more
Search window doesn't show any project assets
Reproduction steps:1. Open attached project “Untitled3dPlatformer“2. In the Search window search bar type “prefab“ Expected result: ... Read more
App Thinning Variant Map does not fill every combination
How to reproduce:1. Download and open the attached project2. Build the project for iOS3. In the Xcode project navigator, select "Uni... Read more
[Mac] Helper Bar is displaying a <<Close All - unlocalized>> shortcut
Steps to reproduce:1. Open any Unity project and enable Helper Bar under Preferences>General2. Switch to Game View3. Observe the ... Read more
[IL2CPP] Build can fail when 2 Assembly Definitions have similar names
How to reproduce:1. Open the attached Project "MC2BuildTest2021"2. Ensure IL2CPP is set as the Scripting Backend in Project Settings... Read more
[Linux] Tile placement mouse events persist when the cursor leaves Scene...
Steps to reproduce:1. Open the attached project2. Open SampleScene.unity and select the Tilemap game object3. Open the Tilemap Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab